I don't think I have any new solid weapon ideas yet. I think I'd prefer to do the code myself anyway. I sorta doubt I'll ever "finish" this thing, it's largely just something to tinker with. :b I'm open to ideas, though (but I'm really picky :b).
Anyway, I got a primary fire put together for the stinger mk 2. I basically kinda hate the gun. XD Secondary's kinda cute, but the weapon's just really dull. Too much like a newbish "I took this gun and made it shoot faster/more projectiles/different projectiles" deal.
The magnum, however, is turning out quite nicely, and definitely tons better than the old one I had going. I've attached some shots of it 1: being selected, 2: sitting, and 3: firing. It has an enviromap overlay, and the cylinder rotates into the next position when you release the trigger (which happens when you actually release the fire button). The muzzle flash in an animated mesh I made, using a couple of Unreal explosion textures for a skin. It doesn't need to be reloaded yet. I'm not sure if I'll actually add that, I kinda like firing constantly at a slow, steady pase, slowly chipping away at an enemy's health. I d'know what I could make secondary do if not reload, though. I could make it change ammo types to a higher caliber bullet, but the SMG already does that...