If anybody is interested in a first rate modeler and animation program that exports dxf and can export 3ds with a free export plugin, goto http://www.hash.com and check out the program Animation Master. Check out the features. Looks too good to be true, but it is true. You really do get the functionality of a program that costs $1000's for $199 (can be found for less). I've had the program for about a year and have never regreted it.
I have exported dxf objects into unreal (you have to flip the normals do that they are pointing in) successfully. I'm not sure about player models because I don't know enough about importing *ut and *3d files that 3ds2unr generated. The program can export an animation sequence as a series of files, and supports IK, FK, Poses, Walk Cycles...
There is also a guy on the hash mailing list that has developed (with the feee SDK) a plugin for the genesis3D engine.
I have exported dxf objects into unreal (you have to flip the normals do that they are pointing in) successfully. I'm not sure about player models because I don't know enough about importing *ut and *3d files that 3ds2unr generated. The program can export an animation sequence as a series of files, and supports IK, FK, Poses, Walk Cycles...
There is also a guy on the hash mailing list that has developed (with the feee SDK) a plugin for the genesis3D engine.