Anyone know about using mocap?
We are using some, (and it looks great) but we have this problem, I believe to do with the Root Zero. When we swap from one mocap sequence to another the mocap jumps.
This seems to be because the mocap movement goes away from the zero point of the character.
We are trying to find out how to get the zero point to move with the motion to the end point of the mocap sequence, so we can seamlessly swap sequences. I think this info is in the UDN 'redlinks'. But we can't access the 'redlinks' and emails to Unreal are to no avail. We are artists not a commercial company so can afford licence.
regards
bruno
We are using some, (and it looks great) but we have this problem, I believe to do with the Root Zero. When we swap from one mocap sequence to another the mocap jumps.
This seems to be because the mocap movement goes away from the zero point of the character.
We are trying to find out how to get the zero point to move with the motion to the end point of the mocap sequence, so we can seamlessly swap sequences. I think this info is in the UDN 'redlinks'. But we can't access the 'redlinks' and emails to Unreal are to no avail. We are artists not a commercial company so can afford licence.
regards
bruno