What precautions can you take when referring to Actors from custom-made non-spawnable Objects? As I understand things, a crash can take place under some conditions but it's not clear how and when this can happen.
P.S: I could just use Actors in all cases but, with the LinkedList I made a while back, this comes accross as excessive.
P.S: I could just use Actors in all cases but, with the LinkedList I made a while back, this comes accross as excessive.