missing unreal monsters to invasion ...

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master_newbie

2D Mod Fan
Sep 6, 2003
272
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what is the mod request board for when none of my requests gets made ?

oh well, Ill try again:

we need the old unreal monsters back in invasion (the missing ones)
queen, titan etc.

there is a mutator called satore monster pack that adds those monsters to invasion
http://www.ut2003hq.com/pafiledb/pafiledb.php?action=file&id=2880

but its not that well made
there are a few queens appearing in wave 1 and 9, and titans only in wave 10

there should be queens in wave 8 -13 and titans in 14-16 or something like that
and the filesize is to huge
its over 5 mb for 3 monsters and a few sounds, I guess that could be done a lot smaller
 

EvilDrWong

Every line of code elevates you
Jun 16, 2001
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so... what youre saying is that theres a mutator that adds monsters to invasion, the ones you want, but... you want us to make it smaller? no can do chum. The size its at is the smallest its gonna get.
You can add the monsters to an int so you can put them in the waves you want with WyRM, but youd have to go into UED and look at the classes to get the names to add them correctly.
 

Kangus

Zombie on your pwn!
Jan 29, 2001
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Illinois, USA
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master_newbie said:
what is the mod request board for when none of my requests gets made ?
Before the data loss I had a lengthy post up describing that this board was primarily for the discussion of ideas, and that we were under no obligation to make anything for anyone. The only reason for the slightly misleading name for the board is that it's been named that since long before I took over or the board moved to BuF, and I'm not one to break tradition.
 

DeeZNutZ

New Member
Jan 22, 2002
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Pacific Beach, CA
www.badstreak.com
Smoke39 said:
Precisely. That's what got me making weapons. :D
And some very GOOD weapons at that! :D

To the "MasterN00b": What? You think that you wish for it hard enough,
and the "coding genies" will grant you that wish?
Just wave their magic wands and it becomes reality?

You ever run a public gameserver and put up with the "demands" from players as a server admin?
Ya know, the players that constantly TELL you how to make YOUR gameserver better.
They tell you how you should put on this mod or that mute....INGAME!!!!
:rolleyes:
THAT'S how these guys feel.

Oh...sorry....
(/me climbs down off of soapbox...)

PM me or email me through the forums here,
and I'll spell out how I got these working with Horde Control.
(Pssst, there's 4 monsters in the Satore pack, not 3.)

DeeZ
 

master_newbie

2D Mod Fan
Sep 6, 2003
272
0
0
DeeZNutZ said:
And some very GOOD weapons at that! :D

To the "MasterN00b": What? You think that you wish for it hard enough,
and the "coding genies" will grant you that wish?
Just wave their magic wands and it becomes reality?

You ever run a public gameserver and put up with the "demands" from players as a server admin?
Ya know, the players that constantly TELL you how to make YOUR gameserver better.
They tell you how you should put on this mod or that mute....INGAME!!!!
:rolleyes:
THAT'S how these guys feel.

Oh...sorry....
(/me climbs down off of soapbox...)

PM me or email me through the forums here,
and I'll spell out how I got these working with Horde Control.
(Pssst, there's 4 monsters in the Satore pack, not 3.)

DeeZ

I guess I will have to use horde control then

but you could at least zip the latest version and make it available for download somewhere

there is 1 version and a few updated files somewhere in this forum if I remember correctly

oh, and please tell me what to do to make it work with satore :)
 

DeeZNutZ

New Member
Jan 22, 2002
21
0
0
Pacific Beach, CA
www.badstreak.com
I've gotten it working like this:
(Mind you, this is a Linux server!)
Server startup script MUST be in this order:
./ucc server DM-INV-BackyardV2?Game=SkaarjPack.Invasion?
Mutator=MapVote400b11.MapVote,UT2003RPGv4.MutUT2003RPG,
satoreMonsterPackBeta008.mutsatoreMonsterPack,Invasion_Kang.MutHordeControl?GameSpeed=1.15,blahblahblah
In my server.ini file, they MUST be listed in this order:
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
ServerActors=IpDrv.MasterServerUplink
...
ServerPackages=jason
ServerPackages=jasonMod
ServerPackages=UT2003RPGv4
ServerPackages=satoreMonsterPackBeta008
ServerPackages=Invasion_Kang
ServerPackages=SangHC
ServerPackages=Invasion_Parser
ServerPackages=EDWMutes


Then in my KangMods.ini file:
[Invasion_Kang.MutHordeControl]
HordeWaves[0]=(WaveMask=12569,WaveMaxMonsters=16,WaveDuration=140,WaveDifficulty=1.700000)
...
HordeMonsterString[0]=SkaarjPack.Gasbag
HordeMonsterString[1]=EDWMutes.EDWAlien
HordeMonsterString[2]=satoreMonsterPackBeta008.SMPMercenary
HordeMonsterString[3]=Invasion_Kang.Brute_Grenadier
HordeMonsterString[4]=SangHC.SangwyrHC
HordeMonsterString[5]=satoreMonsterPackBeta008.SMPTitan
HordeMonsterString[6]=Invasion_Parser.Goliath
HordeMonsterString[7]=Invasion_Kang.PumpkinBag
HordeMonsterString[8]=Invasion_Kang.ShadowSkaarj
HordeMonsterString[9]=SkaarjPack.FireSkaarj
HordeMonsterString[10]=SkaarjPack.IceSkaarj
HordeMonsterString[11]=SangHC.SangwyrHC
HordeMonsterString[12]=satoreMonsterPackBeta008.SMPTitan
HordeMonsterString[13]=satoreMonsterPackBeta008.SMPQueen
HordeMonsterString[14]=Invasion_Parser.Goliath
HordeMonsterString[15]=SkaarjPack.Warlord

There is a Snake/Worm in the satore pack as well,
but one will constantly get "stuck" somewhere in most maps.
Players will spend 2 or 3 minutes running around on a larger map looking for the damned thing.
It's named satoreMonsterPackBeta008.SMPSlith

Sorry I haven't gotten back sooner.
Been busy with the job that pays the bills. :rolleyes:

DeeZNutZ