I have used Maya for over a year, and have run accross the problem several times. When I select a face or group of faces and do a new uv mapping the uv texture placement will not change; even though you see the manipulator tool and the faces on the UV texture editor window. The UV Texture window sometimes will not display the current texture, but instead displays a generic grey color.
I have delete history, frozen transformations, even deleted the existing faces and extruded them again. I opened the hypergraph window and looked at the input and Output connections to see if there was some odd node connection, but it all was correct. Any idea's?
Also, I just uninstalled version 5, 6 and installed version 7 of PLE. I ran the Plugin executable but for the first time ever my UT2004 export plugin will not work, or even display
I have delete history, frozen transformations, even deleted the existing faces and extruded them again. I opened the hypergraph window and looked at the input and Output connections to see if there was some odd node connection, but it all was correct. Any idea's?
Also, I just uninstalled version 5, 6 and installed version 7 of PLE. I ran the Plugin executable but for the first time ever my UT2004 export plugin will not work, or even display