Hey hey all,
Loooooooooooong time no see. Must have been years already.
Ahh the good old days when I still made levels for ut2k4.
Real life ripped me away from the unreal editor and sadly never had the time to really get into UT3 or UDK for that matter.
What I do have though is hundreds if not thousands of material photos I made over the past few years and I might want to make a small texture pack out of them for you guys to use for models/bsp/whatever.
Now, back in ut 2k4 1024/1024 pixel sized images where around the max. size we used.
What is the current max. standard in leveldesign?
And for everyone who still remembers me from waaay in ye olde times, a big hug for you![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I probably miss you guys more than you could realize!
Loooooooooooong time no see. Must have been years already.
Ahh the good old days when I still made levels for ut2k4.
Real life ripped me away from the unreal editor and sadly never had the time to really get into UT3 or UDK for that matter.
What I do have though is hundreds if not thousands of material photos I made over the past few years and I might want to make a small texture pack out of them for you guys to use for models/bsp/whatever.
Now, back in ut 2k4 1024/1024 pixel sized images where around the max. size we used.
What is the current max. standard in leveldesign?
And for everyone who still remembers me from waaay in ye olde times, a big hug for you
I probably miss you guys more than you could realize!