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Matinee broken?

Discussion in 'Level Design, Skinning and Modelling' started by Hao Niu-rou, Oct 20, 2003.

  1. Hao Niu-rou

    Hao Niu-rou flummoxed

    Joined:
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    Is matinee broken? or is my computer just being retarded...

    I set up a simple mock nvidia logo map but when i load the map the game crashes and i get this

    Code:
    No Label
    
    OS: Windows XP 5.1 (Build: 2600)
    CPU: AuthenticAMD PentiumPro-class processor @ 810 MHz with 255MB RAM
    Video: NVIDIA GeForce2 MX/MX 400 (4523)
    
    General protection fault!
    
    History: ASceneManager::GetLocation <- ASceneManager::UpdateViewerFromPct <- ASceneManager::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
    is it somethign wrong i did? or is not working

    another thing is theres only 2 buttons in the tools section of the scenemanager, add interpolation point and add viewtarget
     
  2. Vito

    Vito New Member

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    I'll look into it.
     
  3. -Gregou

    -Gregou New Member

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    I worked with matinee for different scene (playerview and actor move) and everything was fine.

    for the third button , you just have to create your action manually...
     
  4. Hao Niu-rou

    Hao Niu-rou flummoxed

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    thanks, jee i dunno what i did wrong, maybe i should try from scratch again
     

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