Mapvote to vote for Maps and Mutators

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Bonehed316

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It might lag a little if your server has low upload speed, since it does have to replicate a few more variables. These include your settings, the mutators you defined, the vote counts for each button, the name of each button, whether or not the buttons are enabled, and all of your maps. Also any custom gametypes you defined, and all of those variables.

Next version I will be removing the custom game type code (already have done so, infact), as it only seems to cause a ton of bugs that I dont have time to debug, and cant explain.
 

Gambit1

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Nov 11, 2004
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bDM=True
bLMS=False
bTDM=True
bDOM=False
bCTF=True
bAS=False

if u keep ur mods like that, there is a weird problem. You can't see all of the buttons if u have it set like above only.

Took me a long while to figure out how the server got messed up, b/c i just recently turned off lms. Doing so, my settings were like above, and buttons would not show
 

Bonehed316

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Interesting. I've done some testing.

It appears to me (and this is not my expert opinion), that its having a lot of trouble replicating the variables. You see, adding the game types, mutators, button names, and whether or not theyre all enabled is adding a lot of extra work to an already clogged pipe. I test this stuff over my network, so I dont have lag troubles to worry about. So when I can replicate a problem like this, you know its serious.

Anyway, the problem you are having with that config is related somehow to either the number of maps you are replicating (each map gets replicated, and mapvote waits until all the players and maps are logged before continuing), or it is related to the additional admin settings that are getting replicated. I only could get the problem as an admin, and a lot of extra stuff gets replicated to admins.

BDB compensates for this lag by using a timer, hard coded to loop every second until all the maps and players have arrived (thats why mapvote lags for a second or two (or three) when you first connect, it is waiting for the maps to arrive. Unfortunately, I have no way of checking if all of my new settings have arrived, because they could all be blank or false or whatever. I could develope one to ensure everything gets replicated before continuing, or I could change the order around and send my settings before the maps (which sounds better imo). Also, I have made some enhancements to the replication since the last release which has helped to aleviate the problem.

I would be willing to bet that this is the same cause of the new bugs since I have added the custom gametype options. More variables, more replication, more lag, more bugs. I will spend some time today or this week or soon trying to fix these issues. I might also add a variable to control the timer delay for servers with heavy info, but that sounds counter productive to me. I will probably just change the order or replication to compensate for the problems.

Next version will not have the custom gametype stuff in there anymore. If there are more bugs like this, please let me know.

Also, if you would, try testing those settings with fewer maps (as few as humanly possible). Just see if it works with fewer maps, and if it does let me know so I can be more assured that its not the settings themselves, but the replication.

I dont have any weird conditions with certain configurations of settings that would cause any problems, so it shouldnt be the options themselves, but what they mean to the replication.
 

Bonehed316

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New version up. I even tested this one.

This should fix the SmartCTF problems, as well as the disappearing options sometimes for admins. More info is included in the release notes.

OLD LINKS ARE INVALID NOW.

v25 can be found here:
http://217.68.23.18/~bonehed316.com/files/x3dfxMapVote.zip

v23 (for those wanting it, though 25 will be like 23, but better)
http://217.68.23.18/~bonehed316.com/files/x3dfxMapVotev23.zip

Please let me know of any problems. If a problem exists now that did not exist in 23 and does not exist in BDB's 304, let me know.
 

Star_Fire

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May 13, 2005
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Hi All,
I am new to Admin of a UT Server. I am trying out the new mapvote for our server.....x3dfxMapVotev25
I am having a problem with it though. I put it on the server and the mapvote comes up but when I go to click on a map and then a button for say flak arena it goes to a totally different map and its not flak arean but sniper.
Now my clan leader has the UT.ini like this.....

This is under [Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerActors=ServerAdds.ServerAdds
ServerActors=ActorCLP.ActorCLP
ServerActors=ServerLog.ServerLog
ServerActors=MonsterAnnouncer.MA_ServerActor
ServerActors=AutoPause.APActor
ServerActors=UTDCv16b.SMain
ServerActors=UTPureRC7G.UTPureSA
ServerPackages=UTDCv16b
ServerPackages=UTDCv16bdll
ServerPackages=x3dfxMapVotev25
ServerPackages=WhoPushedMe
ServerPackages=UtMenu
ServerPackages=AdvancedModelSupport
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=ZPPure7G
ServerPackages=UTPureRC7G

He also uses the actorclp

[ActorCLP.ActorCLP]
Mutators=x3dfxMapVotev25.x3dfxMapVote,WhoPushedMe.WhoPushedMe,BotPack.NoPowerups,ZPPure7G.zp_SniperArena
DefaultMap=DM-Deck16][
DefaultGametype=Botpack.DeathMatchPlus

We are a sniper clan but would like to have flak arena and some others to choose from. I tried taking out the ZPPure7G.zp_SniperArena but it changes the server to all weapons and the buttons still do the same thing as described above.

And this is the mapvote ini

[x3dfxMapVotev25.x3dfxMapVote]
bEnableAll=True
bDisableAll=False
bAllowButton1=True
bAllowButton2=True
bAllowButton3=True
bAllowButton4=True
bAllowButton5=True
bAllowButton6=True
bAllowButton7=True
bAllowButton8=True
ButtonName1=Sniper Arena
ButtonName2=Flak Arena
ButtonName3=BUTTON3
ButtonName4=BUTTON4
ButtonName5=BUTTON5
ButtonName6=BUTTON6
ButtonName7=BUTTON7
ButtonName8=BUTTON8
b20SecOpenVoteWindow=True
bShowVoterNames=True
bSortWithPreFix=True
VoteTimeLimit=70
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bCheckOtherGameTie=False
RepeatLimit=0
MapVoteHistoryType=x3dfxMapVotev25.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=50
Mode=Majority
MinMapCount=2
HasStartWindow=Auto
bEntryWindows=False
bDebugMode=False
CurGameMode=1
DMGameType=BotPack.DeathMatchPlus
LMSGameType=BotPack.LastManStanding
TDMGameType=BotPack.TeamGamePlus
DOMGameType=BotPack.Domination
CTFGameType=BotPack.CTFGame
ASGameType=BotPack.Assault
bAutoDetect=False
bDM=True
bLMS=False
bTDM=False
bDOM=False
bCTF=False
bAS=False
bOther=False
OtherClass=
MapPreFixOverRide=
PreFixSwap=
MinPlayersForTeamGames=0
; for ExtraMutators=, which is for ALL buttons.
ExtraMutators=Botpack.no powerups
ExtraMutators1=Botpack.SniperArena
ExtraMutators2=Botpack.FlakArena
ExtraMutators3=
ExtraMutators4=
ExtraMutators5=
ExtraMutators6=
ExtraMutators7=
ExtraMutators8=
MsgTimeOut=10
bLoadScreenShot=True
AccName[0]=
AccName[1]=
AccName[2]=
AccName[3]=
AccName[4]=
AccName[5]=
AccName[6]=
AccName[7]=
AccName[8]=
AccName[9]=
AccName[10]=
AccName[11]=
AccName[12]=
AccName[13]=
AccName[14]=
AccName[15]=
AccName[16]=
AccName[17]=
AccName[18]=
AccName[19]=
AccName[20]=
AccName[21]=
AccName[22]=
AccName[23]=
AccName[24]=
AccName[25]=
AccName[26]=
AccName[27]=
AccName[28]=
AccName[29]=
AccName[30]=
AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
AccModeVotes[0]=0
AccModeVotes[1]=0
AccModeVotes[2]=0
AccModeVotes[3]=0
AccModeVotes[4]=0
AccModeVotes[5]=0
AccModeVotes[6]=0
AccModeVotes[7]=0
AccModeVotes[8]=0
AccModeVotes[9]=0
AccModeVotes[10]=0
AccModeVotes[11]=0
AccModeVotes[12]=0
AccModeVotes[13]=0
AccModeVotes[14]=0
AccModeVotes[15]=0
AccModeVotes[16]=0
AccModeVotes[17]=0
AccModeVotes[18]=0
AccModeVotes[19]=0
AccModeVotes[20]=0
AccModeVotes[21]=0
AccModeVotes[22]=0
AccModeVotes[23]=0
AccModeVotes[24]=0
AccModeVotes[25]=0
AccModeVotes[26]=0
AccModeVotes[27]=0
AccModeVotes[28]=0
AccModeVotes[29]=0
AccModeVotes[30]=0
AccModeVotes[31]=0

Well Im not sure what I am doing wrong but any help will be great
Thanks
 
Last edited:

Bonehed316

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Excellent, someone tried it!

lol, thanks. Actually, I coped your ini fiel (glad you posted it) and tried it on my server. I got the same results as you. However, no one else has reported it, so I had my suspicions. After a quick run through the server log, I found the problem immedietly.


ExtraMutators=Botpack.no powerups


Take the space out of there, and she works fine. ;)

Always watch the spaces. I emphasize that (in my own way) in the ReadMe, as they can very easily cause big problems, and house of debugging.
 

Star_Fire

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May 13, 2005
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Awesome Thanks for the super fast response....... ;)

Excellent, someone tried it!
What did I try?

If I have any more questions, I'll be sure to post here again. Thank you again.

StarFire
 

Gambit1

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Nov 11, 2004
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tried it... but i seem to have tdm problems. TDM won't load even if i set it to true. Connection failed and loads some other map. To load a tdm map, its supposed to try to load a dm- map that's played in tdm mode. Instead, it trys to load a tdm- map and fails.

i got dm, tdm, and ctf on true. The rest are false.


[x3dfxMapVotev25.x3dfxMapVote]
CurGameMode=1
bAllowButton1=True
bAllowButton2=True
bAllowButton3=True
bAllowButton4=True
bAllowButton5=True
bAllowButton6=True
bAllowButton7=True
bAllowButton8=True
bEnableAll=True
bDisableAll=False
bShowVoterNames=True
b20SecOpenVoteWindow=True
MinPlayersForTeamGames=0
bAutoDetect=False
bDM=True
bLMS=False
bTDM=True
bDOM=False
bCTF=True
bAS=False
bOther=False
OtherClass=
ExtraMutators=SmartCTF_4C.SmartCTF,BotPack.NoPowerups
ExtraMutators1=ZPPure7G.ZP_SniperArena
ExtraMutators2=BotPack.SniperArena
ExtraMutators3=ZPPure7G.ZP_SniperArena,NoArmor.NoArmor
ExtraMutators4=ZPPure7G.ZP_SniperArena,NoArmor.NoArmor,NoHealth.NoHealth
ExtraMutators5=ZPPure7G.AccuGib
ExtraMutators6=BotPack.InstaGibDM
ExtraMutators7=InstaVsSniper.InstaVsSniper
ExtraMutators8=ZPPure7G.ZeroPing
ButtonName1=Zp Sniper
ButtonName2=Reg Sniper
ButtonName3=ZP Sniper,No Armor
ButtonName4=Zp Sniper,No Armor/Health
ButtonName5=Zp Instagib
ButtonName6=Reg Instagib
ButtonName7=Reg Sniper vs Reg Instagib
ButtonName8=Zp Weapons
MapPreFixOverRide=
PreFixSwap=
bSortWithPreFix=True
VoteTimeLimit=40
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bCheckOtherGameTie=False
RepeatLimit=0
MapVoteHistoryType=x3dfxMapVotev25.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=50
Mode=Majority
MinMapCount=2
HasStartWindow=Auto
bEntryWindows=True
bDebugMode=False
AccName[0]=
AccName[1]=
AccName[2]=
AccName[3]=
AccName[4]=
AccName[5]=
AccName[6]=
AccName[7]=
AccName[8]=
AccName[9]=
AccName[10]=
AccName[11]=
AccName[12]=
AccName[13]=
AccName[14]=
AccName[15]=
AccName[16]=
AccName[17]=
AccName[18]=
AccName[19]=
AccName[20]=
AccName[21]=
AccName[22]=
AccName[23]=
AccName[24]=
AccName[25]=
AccName[26]=
AccName[27]=
AccName[28]=
AccName[29]=
AccName[30]=
AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0

AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
AccModeVotes[0]=0
AccModeVotes[1]=0
AccModeVotes[2]=0
AccModeVotes[3]=0
AccModeVotes[4]=0
AccModeVotes[5]=0
AccModeVotes[6]=0
AccModeVotes[7]=0
AccModeVotes[8]=0
AccModeVotes[9]=0
AccModeVotes[10]=0
AccModeVotes[11]=0
AccModeVotes[12]=0
AccModeVotes[13]=0
AccModeVotes[14]=0
AccModeVotes[15]=0
AccModeVotes[16]=0
AccModeVotes[17]=0
AccModeVotes[18]=0
AccModeVotes[19]=0
AccModeVotes[20]=0
AccModeVotes[21]=0
AccModeVotes[22]=0
AccModeVotes[23]=0
AccModeVotes[24]=0
AccModeVotes[25]=0
AccModeVotes[26]=0
AccModeVotes[27]=0
AccModeVotes[28]=0
AccModeVotes[29]=0
AccModeVotes[30]=0
AccModeVotes[31]=0
MsgTimeOut=10
bLoadScreenShot=True
DMGameType=BotPack.DeathMatchPlus
LMSGameType=BotPack.LastManStanding
TDMGameType=BotPack.TeamGamePlus
DOMGameType=BotPack.Domination
CTFGameType=BotPack.CTFGame
ASGameType=BotPack.Assault



[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerActors=UTDCv16b.SMain
ServerActors=PureIntLogger.IntLogger
ServerActors=UTPureRC7G.UTPureSA
ServerActors=SmartCTF_4C.SmartCTFServerActor
ServerPackages=UTPureRC7G
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=SoldierDIS
ServerPackages=NoArmor
ServerPackages=SmartCTF_4C
ServerPackages=x3dfxMapVotev25
ServerPackages=InstaVsSniper
ServerPackages=UTDCv16b
ServerPackages=UTDCv16bdll
ServerPackages=ZPPure7G
MinClientVersion=432
 
Last edited:

Gambit1

New Member
Nov 11, 2004
12
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Queens, New York
zen-pc.com
roger.. glad ya noticed the edit before.

I noticed another bug that I've seen in previous releases though. It's still here.

If I have DM, TDM, CTF, AS enabled, and DOM, LMS disabled, all the mutators buttons don't show up on the mapvote list.

If I have DM, TDM, CTF, AS, LMS enabled, and DOM disabled, all the mutator buttons don't show up on the list

If I have DM, TDM, CTF enabled, and AS, DOM, LMS disabled, the mutator buttons show up correctly.

Some buttons won't be labeled, while some are disabled on their own. I am confident that I have everything set up correctly and that its a bug in the mapvote.

I haven't tested anything else. My preferred preference was to have DM,TDM,CTF,AS all enabled, but I had to disable AS so I can view all mutators.




[x3dfxMapVotev25b.x3dfxMapVote]
CurGameMode=1
bAllowButton1=True
bAllowButton2=True
bAllowButton3=True
bAllowButton4=True
bAllowButton5=True
bAllowButton6=True
bAllowButton7=True
bAllowButton8=True
bEnableAll=True
bDisableAll=False
bShowVoterNames=True
b20SecOpenVoteWindow=True
MinPlayersForTeamGames=0
bAutoDetect=False
bDM=True
bLMS=False
bTDM=True
bDOM=False
bCTF=True
bAS=True
bOther=False
OtherClass=
ExtraMutators=BotPack.NoPowerups
ExtraMutators1=ZPPure7G.ZP_SniperArena
ExtraMutators2=BotPack.SniperArena
ExtraMutators3=ZPPure7G.ZP_SniperArena,NoArmor.NoArmor
ExtraMutators4=ZPPure7G.ZP_SniperArena,NoArmor.NoArmor,NoHealth.NoHealth
ExtraMutators5=ZPPure7G.AccuGib
ExtraMutators6=BotPack.InstaGibDM
ExtraMutators7=ZPPure7G.ZeroPing
ExtraMutators8=ZarkAssaultRifle_IIIBeta4.ZarkAssaultRifleMutator
ButtonName1=ZP SNIPER
ButtonName2=Reg Sniper
ButtonName3=ZP Sniper,No Armor
ButtonName4=ZPSniper,No Armor|Health
ButtonName5=ZP IG
ButtonName6=Reg IG
ButtonName7=ZP Weapon
ButtonName8=Reg Zark
MapPreFixOverRide=
PreFixSwap=
bSortWithPreFix=True
VoteTimeLimit=38
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bCheckOtherGameTie=False
RepeatLimit=0
MapVoteHistoryType=x3dfxMapVotev25b.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=51
Mode=Majority
MinMapCount=2
HasStartWindow=Auto
bEntryWindows=True
bDebugMode=False
AccName[0]=
AccName[1]=
AccName[2]=
AccName[3]=
AccName[4]=
AccName[5]=
AccName[6]=
AccName[7]=
AccName[8]=
AccName[9]=
AccName[10]=
AccName[11]=
AccName[12]=
AccName[13]=
AccName[14]=
AccName[15]=
AccName[16]=
AccName[17]=
AccName[18]=
AccName[19]=
AccName[20]=
AccName[21]=
AccName[22]=
AccName[23]=
AccName[24]=
AccName[25]=
AccName[26]=
AccName[27]=
AccName[28]=
AccName[29]=
AccName[30]=
AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
AccModeVotes[0]=0
AccModeVotes[1]=0
AccModeVotes[2]=0
AccModeVotes[3]=0
AccModeVotes[4]=0
AccModeVotes[5]=0
AccModeVotes[6]=0
AccModeVotes[7]=0
AccModeVotes[8]=0
AccModeVotes[9]=0
AccModeVotes[10]=0
AccModeVotes[11]=0
AccModeVotes[12]=0
AccModeVotes[13]=0
AccModeVotes[14]=0
AccModeVotes[15]=0
AccModeVotes[16]=0
AccModeVotes[17]=0
AccModeVotes[18]=0
AccModeVotes[19]=0
AccModeVotes[20]=0
AccModeVotes[21]=0
AccModeVotes[22]=0
AccModeVotes[23]=0
AccModeVotes[24]=0
AccModeVotes[25]=0
AccModeVotes[26]=0
AccModeVotes[27]=0
AccModeVotes[28]=0
AccModeVotes[29]=0
AccModeVotes[30]=0
AccModeVotes[31]=0
MsgTimeOut=10
bLoadScreenShot=True
DMGameType=BotPack.DeathMatchPlus
LMSGameType=BotPack.LastManStanding
TDMGameType=BotPack.TeamGamePlus
DOMGameType=BotPack.Domination
CTFGameType=BotPack.CTFGame
ASGameType=BotPack.Assault
 

Gambit1

New Member
Nov 11, 2004
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oh.. and I also wanted to add in addition to the above post that.. The mutator buttons do show up sometime for the first two, but rarely. Just hit the mapvote key button and you'll see.

(All 8 mutator buttons are filled up also, incase that matters)


EDIT: IT seems to happen with only ctf,tdm, and dm enabled too, but it's rare that it does. I don't know why.


(off topic.. but is there any possible way to have these mutators selected to have certain settings selected with them? Like for zarks, people like the speed to be faster, but for snipers, people like the normal speeds.)
 
Last edited:

Bonehed316

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Oct 15, 2001
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Well, I think the bug you are experiencing with the buttons is the replication problem I spoke of in the release notes. I added the refresh button to your admin tabs for this problem, but it wont help clients, since theyre not admins. I was hoping the problem wasnt extended to clients.

Tell me, do you have a LOT of maps on your server? Do clients get this problem, or just you as admin? I remember fixing this bug before (or so I thought). But I do have it now. I will look into it.
 

Bonehed316

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Oct 15, 2001
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Quick update, I do believe it IS a replication error, as when I increase the time it takes for the client window to display, it works. Increasing the time to display would allow more time for the variables to replicate before opening. I will keep looking for a fix.
 

Bonehed316

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I have managed to "fix" the problem (again), but I cant post an update just yet until my hosting comes back (or at least lets me back into my ftp). The current links still work, I think.

Anyway, if anyone wants to do a test run, let me know and I'll e-mail a beta copy (will probably be the same as the final, unless you find any more problems).