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Mapvote to vote for Maps and Mutators

Discussion in 'BDB' started by Bonehed316, Feb 23, 2004.

  1. Gambit1

    Gambit1 New Member

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    seems to be addin a short lag delay to the server upon connecting. I don't know why. Happens for my server as soon as addin the mutator, but not for another server I know running x3dfx
     
  2. Bonehed316

    Bonehed316 New Member

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    It might lag a little if your server has low upload speed, since it does have to replicate a few more variables. These include your settings, the mutators you defined, the vote counts for each button, the name of each button, whether or not the buttons are enabled, and all of your maps. Also any custom gametypes you defined, and all of those variables.

    Next version I will be removing the custom game type code (already have done so, infact), as it only seems to cause a ton of bugs that I dont have time to debug, and cant explain.
     
  3. Gambit1

    Gambit1 New Member

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    cool

    custom game modes allow modes like multictf right etc? I can live without it if mapvote works better for the main things :). Havin both releases is cool for some1 to make a choice
     
  4. Bonehed316

    Bonehed316 New Member

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    Yeah, and I can leave the latest version up which has the custom gametypes in it. They just cause alot of strange behavior I think.
     
  5. Gambit1

    Gambit1 New Member

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    bDM=True
    bLMS=False
    bTDM=True
    bDOM=False
    bCTF=True
    bAS=False

    if u keep ur mods like that, there is a weird problem. You can't see all of the buttons if u have it set like above only.

    Took me a long while to figure out how the server got messed up, b/c i just recently turned off lms. Doing so, my settings were like above, and buttons would not show
     
  6. Bonehed316

    Bonehed316 New Member

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    Interesting. I've done some testing.

    It appears to me (and this is not my expert opinion), that its having a lot of trouble replicating the variables. You see, adding the game types, mutators, button names, and whether or not theyre all enabled is adding a lot of extra work to an already clogged pipe. I test this stuff over my network, so I dont have lag troubles to worry about. So when I can replicate a problem like this, you know its serious.

    Anyway, the problem you are having with that config is related somehow to either the number of maps you are replicating (each map gets replicated, and mapvote waits until all the players and maps are logged before continuing), or it is related to the additional admin settings that are getting replicated. I only could get the problem as an admin, and a lot of extra stuff gets replicated to admins.

    BDB compensates for this lag by using a timer, hard coded to loop every second until all the maps and players have arrived (thats why mapvote lags for a second or two (or three) when you first connect, it is waiting for the maps to arrive. Unfortunately, I have no way of checking if all of my new settings have arrived, because they could all be blank or false or whatever. I could develope one to ensure everything gets replicated before continuing, or I could change the order around and send my settings before the maps (which sounds better imo). Also, I have made some enhancements to the replication since the last release which has helped to aleviate the problem.

    I would be willing to bet that this is the same cause of the new bugs since I have added the custom gametype options. More variables, more replication, more lag, more bugs. I will spend some time today or this week or soon trying to fix these issues. I might also add a variable to control the timer delay for servers with heavy info, but that sounds counter productive to me. I will probably just change the order or replication to compensate for the problems.

    Next version will not have the custom gametype stuff in there anymore. If there are more bugs like this, please let me know.

    Also, if you would, try testing those settings with fewer maps (as few as humanly possible). Just see if it works with fewer maps, and if it does let me know so I can be more assured that its not the settings themselves, but the replication.

    I dont have any weird conditions with certain configurations of settings that would cause any problems, so it shouldnt be the options themselves, but what they mean to the replication.
     
  7. Bonehed316

    Bonehed316 New Member

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    New version up. I even tested this one.

    This should fix the SmartCTF problems, as well as the disappearing options sometimes for admins. More info is included in the release notes.

    OLD LINKS ARE INVALID NOW.

    v25 can be found here:
    http://217.68.23.18/~bonehed316.com/files/x3dfxMapVote.zip

    v23 (for those wanting it, though 25 will be like 23, but better)
    http://217.68.23.18/~bonehed316.com/files/x3dfxMapVotev23.zip

    Please let me know of any problems. If a problem exists now that did not exist in 23 and does not exist in BDB's 304, let me know.
     
  8. Gambit1

    Gambit1 New Member

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    rgr ill check it out
     
  9. Star_Fire

    Star_Fire New Member

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    Hi All,
    I am new to Admin of a UT Server. I am trying out the new mapvote for our server.....x3dfxMapVotev25
    I am having a problem with it though. I put it on the server and the mapvote comes up but when I go to click on a map and then a button for say flak arena it goes to a totally different map and its not flak arean but sniper.
    Now my clan leader has the UT.ini like this.....

    He also uses the actorclp

    We are a sniper clan but would like to have flak arena and some others to choose from. I tried taking out the ZPPure7G.zp_SniperArena but it changes the server to all weapons and the buttons still do the same thing as described above.

    And this is the mapvote ini

    Well Im not sure what I am doing wrong but any help will be great
    Thanks
     
    Last edited: May 13, 2005
  10. Bonehed316

    Bonehed316 New Member

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    Excellent, someone tried it!

    lol, thanks. Actually, I coped your ini fiel (glad you posted it) and tried it on my server. I got the same results as you. However, no one else has reported it, so I had my suspicions. After a quick run through the server log, I found the problem immedietly.


    ExtraMutators=Botpack.no powerups


    Take the space out of there, and she works fine. ;)

    Always watch the spaces. I emphasize that (in my own way) in the ReadMe, as they can very easily cause big problems, and house of debugging.
     
  11. Star_Fire

    Star_Fire New Member

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    Awesome Thanks for the super fast response....... ;)

    What did I try?

    If I have any more questions, I'll be sure to post here again. Thank you again.

    StarFire
     
  12. Gambit1

    Gambit1 New Member

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    tried it... but i seem to have tdm problems. TDM won't load even if i set it to true. Connection failed and loads some other map. To load a tdm map, its supposed to try to load a dm- map that's played in tdm mode. Instead, it trys to load a tdm- map and fails.

    i got dm, tdm, and ctf on true. The rest are false.


    [x3dfxMapVotev25.x3dfxMapVote]
    CurGameMode=1
    bAllowButton1=True
    bAllowButton2=True
    bAllowButton3=True
    bAllowButton4=True
    bAllowButton5=True
    bAllowButton6=True
    bAllowButton7=True
    bAllowButton8=True
    bEnableAll=True
    bDisableAll=False
    bShowVoterNames=True
    b20SecOpenVoteWindow=True
    MinPlayersForTeamGames=0
    bAutoDetect=False
    bDM=True
    bLMS=False
    bTDM=True
    bDOM=False
    bCTF=True
    bAS=False
    bOther=False
    OtherClass=
    ExtraMutators=SmartCTF_4C.SmartCTF,BotPack.NoPowerups
    ExtraMutators1=ZPPure7G.ZP_SniperArena
    ExtraMutators2=BotPack.SniperArena
    ExtraMutators3=ZPPure7G.ZP_SniperArena,NoArmor.NoArmor
    ExtraMutators4=ZPPure7G.ZP_SniperArena,NoArmor.NoArmor,NoHealth.NoHealth
    ExtraMutators5=ZPPure7G.AccuGib
    ExtraMutators6=BotPack.InstaGibDM
    ExtraMutators7=InstaVsSniper.InstaVsSniper
    ExtraMutators8=ZPPure7G.ZeroPing
    ButtonName1=Zp Sniper
    ButtonName2=Reg Sniper
    ButtonName3=ZP Sniper,No Armor
    ButtonName4=Zp Sniper,No Armor/Health
    ButtonName5=Zp Instagib
    ButtonName6=Reg Instagib
    ButtonName7=Reg Sniper vs Reg Instagib
    ButtonName8=Zp Weapons
    MapPreFixOverRide=
    PreFixSwap=
    bSortWithPreFix=True
    VoteTimeLimit=40
    KickPercent=51
    bUseMapList=False
    ScoreBoardDelay=10
    bAutoOpen=True
    bKickVote=True
    bCheckOtherGameTie=False
    RepeatLimit=0
    MapVoteHistoryType=x3dfxMapVotev25.MapVoteHistory1
    ServerInfoURL=
    MapInfoURL=
    MidGameVotePercent=50
    Mode=Majority
    MinMapCount=2
    HasStartWindow=Auto
    bEntryWindows=True
    bDebugMode=False
    AccName[0]=
    AccName[1]=
    AccName[2]=
    AccName[3]=
    AccName[4]=
    AccName[5]=
    AccName[6]=
    AccName[7]=
    AccName[8]=
    AccName[9]=
    AccName[10]=
    AccName[11]=
    AccName[12]=
    AccName[13]=
    AccName[14]=
    AccName[15]=
    AccName[16]=
    AccName[17]=
    AccName[18]=
    AccName[19]=
    AccName[20]=
    AccName[21]=
    AccName[22]=
    AccName[23]=
    AccName[24]=
    AccName[25]=
    AccName[26]=
    AccName[27]=
    AccName[28]=
    AccName[29]=
    AccName[30]=
    AccName[31]=
    AccVotes[0]=0
    AccVotes[1]=0
    AccVotes[2]=0
    AccVotes[3]=0
    AccVotes[4]=0
    AccVotes[5]=0
    AccVotes[6]=0
    AccVotes[7]=0
    AccVotes[8]=0
    AccVotes[9]=0
    AccVotes[10]=0

    AccVotes[11]=0
    AccVotes[12]=0
    AccVotes[13]=0
    AccVotes[14]=0
    AccVotes[15]=0
    AccVotes[16]=0
    AccVotes[17]=0
    AccVotes[18]=0
    AccVotes[19]=0
    AccVotes[20]=0
    AccVotes[21]=0
    AccVotes[22]=0
    AccVotes[23]=0
    AccVotes[24]=0
    AccVotes[25]=0
    AccVotes[26]=0
    AccVotes[27]=0
    AccVotes[28]=0
    AccVotes[29]=0
    AccVotes[30]=0
    AccVotes[31]=0
    AccModeVotes[0]=0
    AccModeVotes[1]=0
    AccModeVotes[2]=0
    AccModeVotes[3]=0
    AccModeVotes[4]=0
    AccModeVotes[5]=0
    AccModeVotes[6]=0
    AccModeVotes[7]=0
    AccModeVotes[8]=0
    AccModeVotes[9]=0
    AccModeVotes[10]=0
    AccModeVotes[11]=0
    AccModeVotes[12]=0
    AccModeVotes[13]=0
    AccModeVotes[14]=0
    AccModeVotes[15]=0
    AccModeVotes[16]=0
    AccModeVotes[17]=0
    AccModeVotes[18]=0
    AccModeVotes[19]=0
    AccModeVotes[20]=0
    AccModeVotes[21]=0
    AccModeVotes[22]=0
    AccModeVotes[23]=0
    AccModeVotes[24]=0
    AccModeVotes[25]=0
    AccModeVotes[26]=0
    AccModeVotes[27]=0
    AccModeVotes[28]=0
    AccModeVotes[29]=0
    AccModeVotes[30]=0
    AccModeVotes[31]=0
    MsgTimeOut=10
    bLoadScreenShot=True
    DMGameType=BotPack.DeathMatchPlus
    LMSGameType=BotPack.LastManStanding
    TDMGameType=BotPack.TeamGamePlus
    DOMGameType=BotPack.Domination
    CTFGameType=BotPack.CTFGame
    ASGameType=BotPack.Assault



    [Engine.GameEngine]
    CacheSizeMegs=4
    UseSound=True
    ServerActors=IpDrv.UdpBeacon
    ServerActors=IpServer.UdpServerQuery
    ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
    ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
    ServerActors=UWeb.WebServer
    ServerActors=UTDCv16b.SMain
    ServerActors=PureIntLogger.IntLogger
    ServerActors=UTPureRC7G.UTPureSA
    ServerActors=SmartCTF_4C.SmartCTFServerActor
    ServerPackages=UTPureRC7G
    ServerPackages=SoldierSkins
    ServerPackages=CommandoSkins
    ServerPackages=FCommandoSkins
    ServerPackages=SGirlSkins
    ServerPackages=BossSkins
    ServerPackages=Botpack
    ServerPackages=MultiMesh
    ServerPackages=Relics
    ServerPackages=EpicCustomModels
    ServerPackages=TCowMeshSkins
    ServerPackages=TNaliMeshSkins
    ServerPackages=SoldierDIS
    ServerPackages=NoArmor
    ServerPackages=SmartCTF_4C
    ServerPackages=x3dfxMapVotev25
    ServerPackages=InstaVsSniper
    ServerPackages=UTDCv16b
    ServerPackages=UTDCv16bdll
    ServerPackages=ZPPure7G
    MinClientVersion=432
     
    Last edited: May 24, 2005
  13. Bonehed316

    Bonehed316 New Member

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  14. Gambit1

    Gambit1 New Member

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    roger.. glad ya noticed the edit before.

    I noticed another bug that I've seen in previous releases though. It's still here.

    If I have DM, TDM, CTF, AS enabled, and DOM, LMS disabled, all the mutators buttons don't show up on the mapvote list.

    If I have DM, TDM, CTF, AS, LMS enabled, and DOM disabled, all the mutator buttons don't show up on the list

    If I have DM, TDM, CTF enabled, and AS, DOM, LMS disabled, the mutator buttons show up correctly.

    Some buttons won't be labeled, while some are disabled on their own. I am confident that I have everything set up correctly and that its a bug in the mapvote.

    I haven't tested anything else. My preferred preference was to have DM,TDM,CTF,AS all enabled, but I had to disable AS so I can view all mutators.




    [x3dfxMapVotev25b.x3dfxMapVote]
    CurGameMode=1
    bAllowButton1=True
    bAllowButton2=True
    bAllowButton3=True
    bAllowButton4=True
    bAllowButton5=True
    bAllowButton6=True
    bAllowButton7=True
    bAllowButton8=True
    bEnableAll=True
    bDisableAll=False
    bShowVoterNames=True
    b20SecOpenVoteWindow=True
    MinPlayersForTeamGames=0
    bAutoDetect=False
    bDM=True
    bLMS=False
    bTDM=True
    bDOM=False
    bCTF=True
    bAS=True
    bOther=False
    OtherClass=
    ExtraMutators=BotPack.NoPowerups
    ExtraMutators1=ZPPure7G.ZP_SniperArena
    ExtraMutators2=BotPack.SniperArena
    ExtraMutators3=ZPPure7G.ZP_SniperArena,NoArmor.NoArmor
    ExtraMutators4=ZPPure7G.ZP_SniperArena,NoArmor.NoArmor,NoHealth.NoHealth
    ExtraMutators5=ZPPure7G.AccuGib
    ExtraMutators6=BotPack.InstaGibDM
    ExtraMutators7=ZPPure7G.ZeroPing
    ExtraMutators8=ZarkAssaultRifle_IIIBeta4.ZarkAssaultRifleMutator
    ButtonName1=ZP SNIPER
    ButtonName2=Reg Sniper
    ButtonName3=ZP Sniper,No Armor
    ButtonName4=ZPSniper,No Armor|Health
    ButtonName5=ZP IG
    ButtonName6=Reg IG
    ButtonName7=ZP Weapon
    ButtonName8=Reg Zark
    MapPreFixOverRide=
    PreFixSwap=
    bSortWithPreFix=True
    VoteTimeLimit=38
    KickPercent=51
    bUseMapList=False
    ScoreBoardDelay=10
    bAutoOpen=True
    bKickVote=True
    bCheckOtherGameTie=False
    RepeatLimit=0
    MapVoteHistoryType=x3dfxMapVotev25b.MapVoteHistory1
    ServerInfoURL=
    MapInfoURL=
    MidGameVotePercent=51
    Mode=Majority
    MinMapCount=2
    HasStartWindow=Auto
    bEntryWindows=True
    bDebugMode=False
    AccName[0]=
    AccName[1]=
    AccName[2]=
    AccName[3]=
    AccName[4]=
    AccName[5]=
    AccName[6]=
    AccName[7]=
    AccName[8]=
    AccName[9]=
    AccName[10]=
    AccName[11]=
    AccName[12]=
    AccName[13]=
    AccName[14]=
    AccName[15]=
    AccName[16]=
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    AccName[18]=
    AccName[19]=
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    AccName[21]=
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    AccName[23]=
    AccName[24]=
    AccName[25]=
    AccName[26]=
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    AccName[28]=
    AccName[29]=
    AccName[30]=
    AccName[31]=
    AccVotes[0]=0
    AccVotes[1]=0
    AccVotes[2]=0
    AccVotes[3]=0
    AccVotes[4]=0
    AccVotes[5]=0
    AccVotes[6]=0
    AccVotes[7]=0
    AccVotes[8]=0
    AccVotes[9]=0
    AccVotes[10]=0
    AccVotes[11]=0
    AccVotes[12]=0
    AccVotes[13]=0
    AccVotes[14]=0
    AccVotes[15]=0
    AccVotes[16]=0
    AccVotes[17]=0
    AccVotes[18]=0
    AccVotes[19]=0
    AccVotes[20]=0
    AccVotes[21]=0
    AccVotes[22]=0
    AccVotes[23]=0
    AccVotes[24]=0
    AccVotes[25]=0
    AccVotes[26]=0
    AccVotes[27]=0
    AccVotes[28]=0
    AccVotes[29]=0
    AccVotes[30]=0
    AccVotes[31]=0
    AccModeVotes[0]=0
    AccModeVotes[1]=0
    AccModeVotes[2]=0
    AccModeVotes[3]=0
    AccModeVotes[4]=0
    AccModeVotes[5]=0
    AccModeVotes[6]=0
    AccModeVotes[7]=0
    AccModeVotes[8]=0
    AccModeVotes[9]=0
    AccModeVotes[10]=0
    AccModeVotes[11]=0
    AccModeVotes[12]=0
    AccModeVotes[13]=0
    AccModeVotes[14]=0
    AccModeVotes[15]=0
    AccModeVotes[16]=0
    AccModeVotes[17]=0
    AccModeVotes[18]=0
    AccModeVotes[19]=0
    AccModeVotes[20]=0
    AccModeVotes[21]=0
    AccModeVotes[22]=0
    AccModeVotes[23]=0
    AccModeVotes[24]=0
    AccModeVotes[25]=0
    AccModeVotes[26]=0
    AccModeVotes[27]=0
    AccModeVotes[28]=0
    AccModeVotes[29]=0
    AccModeVotes[30]=0
    AccModeVotes[31]=0
    MsgTimeOut=10
    bLoadScreenShot=True
    DMGameType=BotPack.DeathMatchPlus
    LMSGameType=BotPack.LastManStanding
    TDMGameType=BotPack.TeamGamePlus
    DOMGameType=BotPack.Domination
    CTFGameType=BotPack.CTFGame
    ASGameType=BotPack.Assault
     
  15. Gambit1

    Gambit1 New Member

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    oh.. and I also wanted to add in addition to the above post that.. The mutator buttons do show up sometime for the first two, but rarely. Just hit the mapvote key button and you'll see.

    (All 8 mutator buttons are filled up also, incase that matters)


    EDIT: IT seems to happen with only ctf,tdm, and dm enabled too, but it's rare that it does. I don't know why.


    (off topic.. but is there any possible way to have these mutators selected to have certain settings selected with them? Like for zarks, people like the speed to be faster, but for snipers, people like the normal speeds.)
     
    Last edited: Jun 22, 2005
  16. Bonehed316

    Bonehed316 New Member

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    Well, I think the bug you are experiencing with the buttons is the replication problem I spoke of in the release notes. I added the refresh button to your admin tabs for this problem, but it wont help clients, since theyre not admins. I was hoping the problem wasnt extended to clients.

    Tell me, do you have a LOT of maps on your server? Do clients get this problem, or just you as admin? I remember fixing this bug before (or so I thought). But I do have it now. I will look into it.
     
  17. Bonehed316

    Bonehed316 New Member

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    Quick update, I do believe it IS a replication error, as when I increase the time it takes for the client window to display, it works. Increasing the time to display would allow more time for the variables to replicate before opening. I will keep looking for a fix.
     
  18. Bonehed316

    Bonehed316 New Member

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    I have managed to "fix" the problem (again), but I cant post an update just yet until my hosting comes back (or at least lets me back into my ftp). The current links still work, I think.

    Anyway, if anyone wants to do a test run, let me know and I'll e-mail a beta copy (will probably be the same as the final, unless you find any more problems).
     
  19. Bonehed316

    Bonehed316 New Member

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  20. Estoke

    Estoke New Member

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    Last edited: Aug 27, 2005

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