When i made my map, i accidentally used a texture from a texture file that came from somebody elses map i downloaded. I changed the texture to one of the UT original textures, but when i try to run it on a system that doesn't have that previous texture file installed, it won't work.
It won't even load up the map in Ued2 if that texture file is removed. If i put the texture file back in the texture directory, everything works. I'm not using any texture from that pack (that i know of).
If i delete all the textures from that file, it still works also.
Now, i don't want to include somebody elses rather large texture file when i upload my map. How do i detach my map from this texture file? Is there a way to locate a particular texture on a map?
d
It won't even load up the map in Ued2 if that texture file is removed. If i put the texture file back in the texture directory, everything works. I'm not using any texture from that pack (that i know of).
If i delete all the textures from that file, it still works also.
Now, i don't want to include somebody elses rather large texture file when i upload my map. How do i detach my map from this texture file? Is there a way to locate a particular texture on a map?
d