When I get a chance to lock onto this again (not right now), I wanna add, among other things, a room with a crusher in that's inspired by the annoying crushing block puzzle from "Resident Evil Code: Veronica [X]".
Basically, you go under it and
SEEEEEEEEEEEEMASH!
YOU ARE DEAD.
I'm working on a dummy map to try and get one working so that I know what to do when I edit this map, but even after looking at UnrealWiki, I'm pretty much clueless as to how to link the Trigger with the custom Crusher mesh mover I made. Help!