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Making a ScriptedPawn

Discussion in 'CHiMERiC' started by BondJamesBond, Jan 5, 2002.

  1. BondJamesBond

    BondJamesBond New Member

    Joined:
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    Hello all!!

    I am making a terrorist that expands ScriptedPawn. I am expanding from ScriptedPawn because my mod's GameType is a variation of CoopGame. I am modeling the code after the SkaarjTrooper and Titan. I have the following questions:

    --How do I make him stay where he is, until called to change positions by another actor? When he sees me, he immediately starts to follow me.

    --I want him to shoot at me when he sees me!! He has a gun, but he freakin doesn't use it!!


    Thanks to all,
    -Rainbow Six
     
    Last edited by a moderator: Jan 5, 2002

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