No idea what the changes for 1.1 are around this, or i forgot.
The machine gunner should be able to mount or setup on almost anything.
Change the mechanic build/repair to ability 1 and building select to ability 2.
Then, when you are a machine gunner, you press v to setup your machine gun on a tripod, and b to mount it onto a mountable place eg a small metal bracket made for it behind sandbags. This would also work well for the keybind medic healing option i saw somewhere on the boards.
Recoil on the tripod is less that holding it, and on the bracket is is even less, but the bracket/mount is a permanent fixture placed by the map author in stratetic places.
It takes a while to setup the tripod, and slightly less to setup on the mount.
Bots use the machine gun very well. I think its because they constantly put the crosshair in the right place, avoiding the problem humans have with recoil
Please take these ideas intop account, and tell me of the changes in 1.1
The machine gunner should be able to mount or setup on almost anything.
Change the mechanic build/repair to ability 1 and building select to ability 2.
Then, when you are a machine gunner, you press v to setup your machine gun on a tripod, and b to mount it onto a mountable place eg a small metal bracket made for it behind sandbags. This would also work well for the keybind medic healing option i saw somewhere on the boards.
Recoil on the tripod is less that holding it, and on the bracket is is even less, but the bracket/mount is a permanent fixture placed by the map author in stratetic places.
It takes a while to setup the tripod, and slightly less to setup on the mount.
Bots use the machine gun very well. I think its because they constantly put the crosshair in the right place, avoiding the problem humans have with recoil
Please take these ideas intop account, and tell me of the changes in 1.1
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