LAD

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[TMC]Inuyasha

New Member
Apr 13, 2004
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Is there any way to control the amount of zombies in Life after Death mutator? It works with my invasion server but there's just too many. It would perfect if you could configure the mutator into the wave masks or atleast limit the number of zombies. You guys weren't jocking when about "Zombie Infest."

-Inuyasha
 

[TMC]Inuyasha

New Member
Apr 13, 2004
4
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Time interval would be good or a way to increase or decrease the number of monsters. Something like in the Invasion wave config file. And a time interval would be cool. So you could config like 20 zombies every 5 seconds.
 

8mm_BuLLEt

I will rule the world!
Nov 3, 2003
142
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South-south-west england
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Well, yes.. exept zombies will HAVE to need a lifetime to prevent mass spawning which will nadger the game up. I think the spawntime should by default be judged by how many zombies the play wants to spawn, say 10, would be 5 seconds, 15, 7 seconds, 20, 10 seconds, and so on. But, of course, the max amount the play wants would be 20-30, though if more, put a warning that tells the player that the higher the amount of zombies and the shorter the spawn interval, the more the chance 0of getting the map packed with brain-eating dumb zombies that will slow the game down greatly and then mak it get a fatal error ;) .