Log: Log file open, 06/01/09 22:50:12
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3369 (128.29)
Init: Compiled: Nov 23 2005 16:23:34
Init: Command line:
Init: Character set: Unicode
Init: Base directory: C:\Documents and Settings\asd\Skrivbord\UT2004\System\
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2005-11-23_16.22]
Init: Object subsystem initialized
Log: Splash screen filename is '..\Help\UT2004Logo.bmp'
Log: ati2dvag.dll/ATI Radeon HD 4800 Series
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 5.221000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: NvidiaLogo.ut2?Name=!2?Class=Engine.Pawn?Character=Divisor?team=0?Sex=F?Voice=XGame.NightMaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27913->27913; refs: 283940
Log: Game class is 'CinematicGame'
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 10.284000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Progress: Exporting VCTF-illusion...
Warning: Failed to load 'PC_UrbanStatic': Can't find file for package 'PC_UrbanStatic'
Warning: Failed to load 'VCTF-illusion': Can't find file for package 'PC_UrbanStatic'
Warning: Failed to load 'LevelSummary VCTF-illusion.LevelSummary': Can't find file for package 'PC_UrbanStatic'
Warning: Error loading VCTF-illusion !
Log: ALAudio: Using DirectSound to record audio.
ScriptLog: New Player !2 id=32af618f3ba1ef8264f8deefed08553c
Log: Opened viewport
Log: Enter SetRes: 800x600 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: Startup time: 11.701000 seconds
Log: Precaching: NvidiaLogo.LevelInfo0
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.101 seconds
Log: Finished precaching textures in 0.330 seconds
Debug: UT2k4MainMenu.Opened() Sender
ackage.UT2k4MainMenu
Log: URL: Adding default option Name=!2
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Divisor
Log: URL: Adding default option team=0
Log: URL: Adding default option Voice=XGame.NightMaleVoice
Log: Browse: Index.ut2?disconnect?Name=!2?Class=Engine.Pawn?Character=Divisor?team=0?Voice=XGame.NightMaleVoice
Log: Failed; returning to Entry
ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player !2 id=32af618f3ba1ef8264f8deefed08553c
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Debug: UT2k4MainMenu.Opened() Sender:None
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=!2
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Divisor
Log: URL: Adding default option team=0
Log: URL: Adding default option Voice=XGame.NightMaleVoice
Log: Browse: CTF-FE70E1364C7F94730D3AFBA387AEF2F6-1?BonusVehicles=false?Game=XGame.xCTFGame?RedTeam=XGame.TeamRedConfigured?BlueTeam=XGame.TeamBlueConfigured?Name=!2?Class=Engine.Pawn?Character=Divisor?team=0?Voice=XGame.NightMaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: (Karma): Level Karma Terminated.
Log: Garbage: objects: 37741->35367; refs: 384311
Log: Game class is 'xCTFGame'
Log: Bringing Level CTF-FE70E1364C7F94730D3AFBA387AEF2F6-1.myLevel up for play (0) appSeconds: 24.530000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player !2 id=32af618f3ba1ef8264f8deefed08553c
Log: Precaching: CTF-FE70E1364C7F94730D3AFBA387AEF2F6-1.LevelInfo0
Log: Static mesh b