JB-NaliAfterlife III

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Vatcilli zeitchef

Dead and back
May 16, 2005
665
0
0
35
Eindhoven, The Netherlands
Only adding the doors to the escape route and then I'm done
Anyone in for online testing?
Have some nice mutators that should work with this.....
Dark magic maybe:lol:?

----Edit----

A shot of the escape, It includes crushing doors and a lavabridge surrounded with turrets.
The doors do not work completely yet, needs some tweaking
 

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Vatcilli zeitchef

Dead and back
May 16, 2005
665
0
0
35
Eindhoven, The Netherlands
JB-Naliafterlife Beta2

Ok here is the beta2



Fixes since beta1
1 (partially) fixed execution.
2 added a MapBanner.
3 Added an escape route.
4 Enhanced the StayOpenTime for the release movers
5 Bots now sometimes take a different route
6 The compass is fixed (I hope)
7 The Croxdeco pack is now in the MyLevel file

If there are no real bugs here I'll upload the final version with some more finetuning (this includes the skybox pan speed) and hopefully some enhanced AI.
 
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Vatcilli zeitchef

Dead and back
May 16, 2005
665
0
0
35
Eindhoven, The Netherlands
I deleted the link becouse the playerstarts suddenly are fu..ed up
I'll put it back soon.


-----Edit

@spudsy: Yes I know triple posts, Just had to save you guys from staring a match in jail exept of the field

Edit2-----

I tried to get used to Ued3 a bit but it crashes as soon as I do anything at all:eek:
It seems I won't be making any UT2004 maps soon:(

Any way I uploaded my (final release) map to nalicity and will show up in the map hub soon.
It's there! http://nalicity.beyondunreal.com/map_hub.php?mid=8689 Please check it out.
 
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