1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

JB-Colosseum (help needed)

Discussion in 'Jailbreak Maps and Add-Ons' started by Bloodyboy, Jul 7, 2010.

  1. Bloodyboy

    Bloodyboy UT3 JB Mapper

    Joined:
    Jan 18, 2010
    Messages:
    508
    Likes Received:
    2
    This map is CANCELED for these reasons:
    -apart arena fighting the the map is not fun to play
    -performance are not equal: 70fps in interior, 25fps in exterior (and the map isnt finished)
    -as copy and paste made brush planting the map it two more times
    -I met many prob to create and include custom-content
    -I find that there is too much to do, to not reaching the hope results
     
    Last edited: Dec 29, 2010
  2. Wormbo

    Wormbo Administrator Staff Member

    Joined:
    Jun 4, 2001
    Messages:
    5,913
    Likes Received:
    36
    Typical BSP hole. Make sure all brush vertices are on the grid and brush faces don't have odd angles to each other.
     
  3. Bloodyboy

    Bloodyboy UT3 JB Mapper

    Joined:
    Jan 18, 2010
    Messages:
    508
    Likes Received:
    2
    Thank for your quick response!
    I rebuilt

    Edit:I am unable to fix all hole, but some have disappeared
     
    Last edited: Jul 7, 2010
  4. Bloodyboy

    Bloodyboy UT3 JB Mapper

    Joined:
    Jan 18, 2010
    Messages:
    508
    Likes Received:
    2
    Some screens of the current 'paused' version
    <screenshot deleted>
    (you dont see the final lighting because a crash occurred during rebuilding)
     
    Last edited: Dec 29, 2010
  5. Wormbo

    Wormbo Administrator Staff Member

    Joined:
    Jun 4, 2001
    Messages:
    5,913
    Likes Received:
    36
    I don't know why you prefer MediaFire (I don't), but this forum has a nice upload feature as well.

    About the BSP errors and rebuild crashes: It looks like you placed a lot of rotated brushes in between the static meshes. Did you make sure those have all vertices snapped to the grid?
     

Share This Page