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Invisible items

Discussion in 'General' started by Malibu Barbie, Mar 26, 2006.

  1. Malibu Barbie

    Malibu Barbie Action Figure

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    Okay, I think I managed to trace the problem of invisible items. It has to do with the "eye-candy" stuff. I was trying to race on Tabletop, and noticed that I was crashing all the time into stuff that wasn't there. It was just impossible to race on it without trying to memorize where all of the invisible stuff was located beforehand. I also noticed that there was one section of the tract that was invisible. I was racing on air pretty much. Since I have a piece-O-crap video card, I keep all the eye candy stuff turned off, or it gets very choppy. So I decided to do a lap with all the eye-candy turned on, and low and behold, lots of items showed-up that I couldn't see before. Let me see if I can post some of the screen caps. The first is the big robot in the middle of the road.
     

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  2. Malibu Barbie

    Malibu Barbie Action Figure

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    Next, the chicane wich I kept crashing into when trying to cut the cornners.
     

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  3. Malibu Barbie

    Malibu Barbie Action Figure

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    Robot arm that one crashesd into when running a bit wide on this turn
     

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  4. $n][pErMan

    $n][pErMan UnWheel Server Guru!

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    Ya .. but I play on the highest settings possible and I still run into what seems to be nothing on maps like "midnightair" and whatnot.
     
  5. Malibu Barbie

    Malibu Barbie Action Figure

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    The invisible race surface I mentioned
     

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  6. Malibu Barbie

    Malibu Barbie Action Figure

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    Another missing robot on the track.
     

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  7. Malibu Barbie

    Malibu Barbie Action Figure

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    A rail that runs in front of what would normally be the best raceline
     

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  8. Malibu Barbie

    Malibu Barbie Action Figure

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    An invisible chicane towards the end
     

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  9. Malibu Barbie

    Malibu Barbie Action Figure

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    MidnightAir is different. The map is a mess right now, but there are no invisible items like this. You crash into air, but you can drive through it if you go slowly, meaning there is nothing there. I think MidnightAir will need to be completely redone or it should be removed from the release.
     
  10. JamesBong

    JamesBong 'JeeP' addict

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    hate to say it, but that stuffs always been there on 'tabletop'. looks like someone needs to upgrade thier mattel video card ;) as for MidnightAir, id like it to stay in the release but someone needs to fix the 'invis road blocks' weirdness...and if you do make it around a couple laps your car damage is way high and cant make the jumps because your going so slow and the turbo doesnt generate fast enough to get ya fixed. its almost a monster truck only map as it sits right now. :(
     
  11. jerdaygo

    jerdaygo How jerdaygo?

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    I believe the problem with midnightair is a weird collision mesh that is part of a mesh I used from the UT library, I wonder if this could be fixed in the package itself. Hey steve if I can remember the package I made, it was like scifi.usx I think, do you have any ideas on fixing the collisions meshes?
     
  12. craze

    craze New Member

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    hmmm, why not replace the UT standard collision meshes, and make your own from scratch. but make them simple, dont just use the mesh as a collision mesh.
     
  13. JACK SH!T

    JACK SH!T Evil Genius in a Nutshell

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    y not sent this issue to the UT2K4 team, and see if they can work out the bug? I'm sure it's in VCTF & ONS
     
  14. ProjectX

    ProjectX Nicholas 'ProjectX' Udell - UnWheel Maps

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    I think this may also be the world detail setting, although I'm sure I'd never set this on game-play important items I'll take a look at the map. If it is, then it's a simple property to change.
     

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