so i'm using a VERY large brush that does not line up to the grid in a lot of places. i heard that this is BSP error central if i leave it solid, so i set it to semisolid as i was directed. but now i've noticed an extra 5 feet of invisible matter you can walk on all around the edge of the brush. this will not do for the map i have in mind.
any ideas for fixing the cause of this? or perhaps a shortcut fix to removing the ICHs?
any ideas for fixing the cause of this? or perhaps a shortcut fix to removing the ICHs?