Infiltration Trivia Extended!

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Los Pescados

Infiltration Team Member
Nov 3, 2000
1,020
0
0
45
Surrey, BC, Canada
Okay I originally started to post this on the Inf Trivia thread, but felt like putting something actually up for grabs.

So, here's the deal.. all of the following questions deal with the very first public release of Infiltration, also know as Infiltration 1.0 :)

What's up for grabs? Well that's simple. The first person to correctly answer all 3 questions will get to do a guest review on RealMaps. Sure that's not a HUGE prize. What can I say? I'm broke. :D

Okay, here goes:

1) Just as more recent versions of Infiltration have been released under the company, or group name of Sentry Studios, what was the name given to the group that released Infiltration 1.0?

2) When Infiltration 1.0 was released, the team was 9 members strong. However, only 2 of those members exist on the team to this day. Who are they?

3) On what day was Infiltration 1.0 released? I'm looking for the date that would be printed in the readme.txt file that came with the release.

Well that does it! The first person to email me the correct answers will win the prize, and I will announce it here!

Los Pescados
 

Serial Killer

Masterful
Dec 1, 1999
293
0
0
42
Erlangen, Germany
Visit site
...hmm, don't know... I've been with INF since early Unreal days but I don't know that...
To number two: One member is definitely Warren. Here I'm sure. But the second?... I guess CBuzz or Daddybone? At least both are with the team for a long time.

BTW LosP: Do you still have INF 1.0? I would love to try it so if anybody still has it.... ;)
 

Los Pescados

Infiltration Team Member
Nov 3, 2000
1,020
0
0
45
Surrey, BC, Canada
*Bump* I've had one person correctly answer so far, but that person is ineligible because that person is RaekwoN. This is still up for grabs! Let's see someone at least try! :D

BTW I have just confirmed all the answers with Warren, so the answers have been officially validated.

Mike
 

CAVERNA2K

Look, a fliing something!!!!!
Mar 12, 2001
1,046
0
0
42
www.geocities.com
Warren and DaddyBone; daddy was in the 1st maps section for Unreal. I remember the Blair Witch map, hehehehe... And a Bridge Way too far too...

day... Hmmmm... sometime in 1998... mid... let me see...
I was in the 2º year at the colege(2nd degree) this time... had 17 year... Now I´m 19...

But the las inf for unreal, I still have, was released in

5/10/1999. - 5th october of 1999....
But 1.0??? no way... I was not born yet... heeehehehhee

company... there was one of Warren and Catalyst...

Catalytic Conversions!!!!!

BTW: Warren, were u what in army? WSS - weapon systems specialist? From choppers and so, If i can remember well...
 

Los Pescados

Infiltration Team Member
Nov 3, 2000
1,020
0
0
45
Surrey, BC, Canada
Warren is right, DaddyBone is not.

5th of October was 2.6 I believe.. surprisingly 1.0 was not long before that.

Catalytic Conversions is right.

So 1.5/3 questions are known.

BTW sublime did get all the answers right like 20 minutes after I posted them, but seeing as he is a reviewer, he is ineligible since the prize would mean nothing to him, LOL.

Prize is still up for grabs!
 

CAVERNA2K

Look, a fliing something!!!!!
Mar 12, 2001
1,046
0
0
42
www.geocities.com
Well, by cheking the readme file, I have found no one besides warren... BUT Daddybone was in the maps admin stuff. I´m sure that.

I´ll guess: warren and beppo, HAHHAHAHAHA
 

CrappyChan

Come on snow!
Mar 3, 2001
1,069
0
36
Heh,
I've been only playing since 2.75 (came across INF at Modsquad) I feel so....

Green...
 

Los Pescados

Infiltration Team Member
Nov 3, 2000
1,020
0
0
45
Surrey, BC, Canada
Well I have received an email from browncow, and he correctly guessed that:

1) Catalytic Conversions
2) Warren and Bastard'O
3) May 19, 1999

Thanks to anyone who tried to answer the question. You'll be seeing a review from browncow on RealMaps sometime in the near future.

Until then, those of you who still have Unreal kicking around, can download Infiltration 1.0 right here!

http://dl.fileplanet.com/dl/dl.asp?planetunreal/realmaps/inf_v100.zip

You'll also need the unreal 226 final patch.

http://dl.fileplanet.com/dl/dl.asp?planetunreal/realmaps/unrealpatch226final.exe

Enjoy! :D

Mike
 

CAVERNA2K

Look, a fliing something!!!!!
Mar 12, 2001
1,046
0
0
42
www.geocities.com
The readme.txt file, in the 2.6 ver:

INFILTRATION for UNREAL
VERSION 2.6
October 5, 1999

Developed by: Catalytic Conversions
http://www.catalyticconversions.com

This Software requires the following products:
- Unreal (c) Epic Games, Inc
- 224/225 Patch for Unreal
(available from http://unreal.epicgames.com/Versions.htm)

NOTE: THE MOD INSTALLER WILL NOT WORK WITH THE UNREAL MISSION PACK!
DOWNLOAD A ZIP VERSION FROM THE INFILTRATION WEBSITE SOON!

This manual is accompanied with an ONLINE instructional guide at:
[http://www.planetunreal.com/infiltration/guide/]

-----------------------------------------------------------------------

SECTION 1.00
INSTALLATION

- See ReadMe26.txt

-----------------------------------------------------------------------
SECTION 2.00
STARTING AN INFILTRATION GAME

You can either play a botmatch or a multiplayer game.

SECTION 2.10
STARTING A BOTMATCH

- Start UNREAL and select GAME from the menu.
- Select BOTMATCH from the GAME menu.
- Select an INFILTRATION mode from the GameType option.
- Choose your options from the CONFIGURATION menu.
- Start the game. Get fraggin'!

SECTION 2.20
STARTING A MULTIPLAYER GAME

- Start UNREAL and select MULTIPLAYER from the menu.
- Select START GAME from the MULTIPLAYER menu.
- Select an INFILTRATION mode from the GameType option.
- Choose your options from the CONFIGURATION menu.
- Start the game. Get fraggin'!

-----------------------------------------------------------------------
SECTION 3.00
JOINING AN INFILTRATION GAME

- Run gspylite.exe in your Unreal/System directory and find servers
with an [INF] game mode.

-----------------------------------------------------------------------

FOR MORE INFORMATION AND GAME TIPS, VISIT THE INFILTRATION WEBSITE!
---> http://www.planetunreal.com/infiltration/

-----------------------------------------------------------------------
THE DEVELOPMENT TEAM
-----------------------------------------------------------------------

PROJECT DIRECTION Chris Robbers / Jesse Warren Taylor
PROGRAMMING Chris Robbers
LEAD MODELLER/ARTIST Jesse Warren Taylor
ASSISTANT MODELLER Steve Goldberg
SOUND EFFECTS Sebastian Grillmaier / Stefan Buscholl
SKINS Martin Davies / Derek Davis

SPECIAL THANKS TO PlanetUnreal/Unreal Kingdom/Unreal Nation staff
GodMode, Test Server Op
Aaron Benzick
Eerok (of Eerok's Modelling Utility)
Erik de Neve
Chris Moreno
Carlos "c0mpi1e" Cuello
All our beta testers

-----------------------------------------------------------------------
w w w . c a t a l y t i c c o n v e r s i o n s . c o m
[email protected]

©1999 Catalytic Conversions





See, where is Bastard´O???(mike young) This is the why I guessed daddybone.

BTW: Carlos Cuello, AHAHHHAHHHAAHAHAHAHAHHHAHAHAAH... Carl @$$... HAHAHAHAHAHAHAHAHAH


*out.
 

Los Pescados

Infiltration Team Member
Nov 3, 2000
1,020
0
0
45
Surrey, BC, Canada
Did I ask any questions about 2.6? Didn't think so.

Here's the relevant sections from the Infiltration version 1.0 readme.txt file:

INFILTRATION for UNREAL
VERSION 1.00
May 19, 1999

Developed by: Catalytic Conversions
http://www.catalyticconversions.com

-----------------------------------------------------------------------
THE DEVELOPMENT TEAM
-----------------------------------------------------------------------

PROJECT DIRECTION: Chris Robbers / Jesse Warren Taylor
PROGRAMMING: Chris Robbers
LEAD MODELLER/ARTIST: Jesse Warren Taylor
ASSISTANT MODELLER: Steve Goldberg
SOUND EFFECTS: Sebastian Grillmaier
SKINS: Martin Davies
LEVEL DESIGN: Mike Young (INF_DMHillBase / INF_DMSubBase)
Sidney Rauchberger (INF_Hootshak)
Martin Beusker (INF_Unforgiven)
Anton Wiegert (INF_Frozt)

There you have it. Catalytic Conversions, May 19/1999, J. Warren T. & Mike Young (a.k.a. Bastard'O)

Mike
 

CrappyChan

Come on snow!
Mar 3, 2001
1,069
0
36
Originally posted by Los Pescados
Well I have received an email from browncow, and he correctly guessed that:

::mutter::

damn you cow and your SuperDung Power!