Just a technical question to Inf developers.
When you spawn a bullet, does it really exists, I mean you spawn an entity bullet with propreties such as balistics, or it is just instant hit or delayed hit time and vector changes?
Couse if you spawn an entity for each bullet, this can explain why MINIMI spam causes lag. ( a thread for each bullet... heheh )
When you spawn a bullet, does it really exists, I mean you spawn an entity bullet with propreties such as balistics, or it is just instant hit or delayed hit time and vector changes?
Couse if you spawn an entity for each bullet, this can explain why MINIMI spam causes lag. ( a thread for each bullet... heheh )