Had our server's host monitor system usage last night with 16 players and here's what they've come up with :
Server is a 2.4GHz Dual-Xeon with lots of RAM.
For the germans :
"ich kann Sie beruhigen Ihr Server zieht maximal 8% CPU Leistung auf unserem
Server bei 16 Spielern. Von daher kann das Problem nicht durch die Hardware
verursacht werden, sonder eher denke ich ein Software / Map Problem. Die
Maschine lief gestern zu Peak Zeiten an 70% CPU Leistung, was ein völlig
normaler Wert darstellt."
For the non-germans :
"I hope this helps, your server is going at around 8% CPU load when at 16 players. So, the problem can't be the hardware, I'd rather suspect the Software/Map being the problem. Even at peak times the overall serverload was around 70% CPU load, which is quite a satifactory value."
We did disable all drops and explosive things. But leaning and always relevant was on. Of course. If we'd switch it of we'd no longer need the server...
This seems to prove that at least the main INF features eat servers for lunch.