I might just be a retard, but I had an idea i've been meaning to post about here for a while.
My idea is for a different type of INF league. This type of play would be done like an actual war in a virtual world. Clan/units that sign up would play to accomplish mission objectives vital to aiding their "side" in the war. I apologize as my mind is racing with ideas for this faster than i can clearly express them. Basically, my idea is for an evolving storyline type of war where. Units would play matches to determine who gained, lost or maintained control of a particular territory (level).
A map could be could be drawn to represent the "playing world". It would then be divided into territories. There could be a level or several levels that represent each territory. Each clan/unit would be assigned a home territory (map) that they must maintain control of in order to remain in the war. Once a unit takes control of a territory, new territories become available for them to attempt to take control of. There would of course have to be custom levels made for this venture.
This is just the basis of my idea. I know it may sound kinda psycho and unclear right now, but it is pretty clear in my head. I just have to get it down on "paper".
If anyone has caught on to even the slightest bit of what I'm trying to get across here, please reply.
I will be spending the next few days, writing down ideas and working out details so that I can present this idea to you all in a more clear manner. I just had to post this bud of an idea.
My idea is for a different type of INF league. This type of play would be done like an actual war in a virtual world. Clan/units that sign up would play to accomplish mission objectives vital to aiding their "side" in the war. I apologize as my mind is racing with ideas for this faster than i can clearly express them. Basically, my idea is for an evolving storyline type of war where. Units would play matches to determine who gained, lost or maintained control of a particular territory (level).
A map could be could be drawn to represent the "playing world". It would then be divided into territories. There could be a level or several levels that represent each territory. Each clan/unit would be assigned a home territory (map) that they must maintain control of in order to remain in the war. Once a unit takes control of a territory, new territories become available for them to attempt to take control of. There would of course have to be custom levels made for this venture.
This is just the basis of my idea. I know it may sound kinda psycho and unclear right now, but it is pretty clear in my head. I just have to get it down on "paper".
If anyone has caught on to even the slightest bit of what I'm trying to get across here, please reply.
I will be spending the next few days, writing down ideas and working out details so that I can present this idea to you all in a more clear manner. I just had to post this bud of an idea.