I always loved playing Rogue Spear Coop missions and always dreamed of playing INF Coop.
Sentry Studios could have a SP department creating Coop missions that could be also palyed offline as SP.
Sure the AI is a problem, but I rather think about an infiltration style coop , where the AI are mostly guarding/standing soldiers/terrors/amateurs, that know some basic movement and just how to fire the wepons with all the at-the-time-effective stances.
Coop does not need balance, you mow down the enemies and it's fun, or it is a really hard mission. Enemies could have many soldiers, while you are one small SF unit. The enemies can use tanks, jeeps with MG's, RPG's, all what they got.
While I´m not fan if this, it would be possible to recreate past real conflicts (Somalia, ...), but I would be interessted in some fiction ones, like infiltrating an eastern base at a snowy stormy day (good old Rogue Spear times .
I prefer Infantry(player) vs. Infantry(player), but I would be interested to have an SF-Unit(players) vs. Hostiles/Terrorists/Enemies(A.I.) situation.
Sentry Studios could have a SP department creating Coop missions that could be also palyed offline as SP.
Sure the AI is a problem, but I rather think about an infiltration style coop , where the AI are mostly guarding/standing soldiers/terrors/amateurs, that know some basic movement and just how to fire the wepons with all the at-the-time-effective stances.
Coop does not need balance, you mow down the enemies and it's fun, or it is a really hard mission. Enemies could have many soldiers, while you are one small SF unit. The enemies can use tanks, jeeps with MG's, RPG's, all what they got.
While I´m not fan if this, it would be possible to recreate past real conflicts (Somalia, ...), but I would be interessted in some fiction ones, like infiltrating an eastern base at a snowy stormy day (good old Rogue Spear times .
I prefer Infantry(player) vs. Infantry(player), but I would be interested to have an SF-Unit(players) vs. Hostiles/Terrorists/Enemies(A.I.) situation.