Hi ,
i know this isn't exactly a coding-related question, i hope you don't mind, but i thought this might be the place where those who can help me hang out.
I'm looking for a fire effekt, much like UT_FlameExplosion. The problem with UT_FlameExplosion is: the effect is spawned, but then the fire will vanish, i need something like a "constant fire", you know, like a fire burning inside an ofen, or a burning torch or something... i couldn't find something like that in the standard-effects class, so if there's an effekt like somewhere out there, plz let me know. Of course i'd give the person who coded it credit.
Thx, RiP
i know this isn't exactly a coding-related question, i hope you don't mind, but i thought this might be the place where those who can help me hang out.
I'm looking for a fire effekt, much like UT_FlameExplosion. The problem with UT_FlameExplosion is: the effect is spawned, but then the fire will vanish, i need something like a "constant fire", you know, like a fire burning inside an ofen, or a burning torch or something... i couldn't find something like that in the standard-effects class, so if there's an effekt like somewhere out there, plz let me know. Of course i'd give the person who coded it credit.
Thx, RiP