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*****How to stop abuse of aiming! (Waren, read please)*****

Discussion in 'New Version Suggestions' started by boxster, Jan 3, 2001.

  1. The_Fur

    The_Fur Back in black

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    The bobbing is too little when running IMO, i like the idea of big guns being "hipped" automatically while smaller guns can be held in aim mode.


    Crosshairs are for wimps :)

    Killing stupid people is not just a hobby, it's a way of life.

    [​IMG]
     
  2. punkass

    punkass New Member

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    Aiming issue

    Aside from improving accuracy, a stock is used to ease the strain of the muscles while holding the gun up. The stock eliminates most of the strain, so theres no reason why the soldier would not have the weapon ready at shoulder during hot conflict
     
  3. R-Force

    R-Force (IF)

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    Well, how long you can hold the gun up should be weapon specific, as well as how much accuracy you can keep while moving... I think a Mp5 is easier to keep up than a M16 or a Shot gun, and that a Saw would be almost impossible to iron sight while upright due to it's size, weight and not being made for sniping...

    I know enough to know that I don't know enough.
     
  4. The_Fur

    The_Fur Back in black

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    seals use the m60 rifle style and i think that's even heavier then the SAW (m249 right?). So it's not that impossible, and you will see that most people will be holding their gun at low ready since the gun obscures your vision a deal.

    Crosshairs are for wimps :)

    Killing stupid people is not just a hobby, it's a way of life.

    [​IMG]
     
  5. R-Force

    R-Force (IF)

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    I hope they will tone down the idle animation while holding the gun at hip. It's very annoying when trying to aim...

    I know enough to know that I don't know enough.
     
  6. phatcat

    phatcat akward cat

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    well I like the aiming system as is :D

    I see no reason to change it, and I find forcing a player to place his weapon down is stupid. its not THAT hard to hold up the rifle in combat, and if tired or needing a better view you just hold it down slightly. which you can do it game

    [​IMG]
    [​IMG]
     
  7. Nemisis-J

    Nemisis-J Cunning Linguist

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    Useage of the options

    It seems to me the point being made is that the realsons for holding your weapon on the hip arn't good enough because when it come to the MP5 AK M16 or Pistols poeple automaticaly go into the aiming possition. I think the aiming system is revolutionary I love IT!!! but it beggs the questioin why have the hip position if its not used which is the case at the moment with forsaid wp.
    So there should be a better reason for the hip position so that the feature gets used.

    "Old painless is waiting..."
     
  8. Curtz

    Curtz New Member

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    *sigh*

    I used to think the same as you guys, "The hip position is pointless, blah blah, blah".
    But after playing 2.82 with the MP5 + aim point, I noticed something peculiar, you can't see the broad side of a barn while aiming with the MP5 + aim point. You can aim at stuff in front fine, but it REALLY obscures your vision. You may accicentaly shoot a team member *cough*Casull*cough* or not see that enemy sniper on the roff tops... the list is endless.

    [​IMG]
     
  9. RogueLeader

    RogueLeader Tama-chan says, "aurf aurf aurf!"

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    The aimpoint makes it a lot harder to aim. The gun's own sights give you much more precision, especially at long distances.

    I have found that there is plenty of use for firing from the hip. If I find I'm in a bad position and have to fight a huge group of the enemy, the inaccuracy of firing from the hip lets you "spray" them with gunfire. You can usually take out a lot more than way than aiming and picking them off one by one.

    [​IMG]
     
  10. Nemisis-J

    Nemisis-J Cunning Linguist

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    Spot On

    Curtz&Rogue Leader I agree with you there definatly are advantages with off the Hip...
    But as the general discussion seams to idicate that most poeple are using full aim all the time.
    The point I was trying to make is that its such a exellent feature of Inf. to switch aiming modes that there shouldn't be the situation "I never use off the Hip" which is the situation at precent.
    There needs to be a more definate reward for using this exellent feature ie can't aim for S**T wile running in aim mode or movement is slower in aim mode something like that.

    Building on ones strenghts ;)

    [This message was edited by Nemisis-J on Jan 19, 2001 at 18:20.]
     
  11. Curtz

    Curtz New Member

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    I would not like to be "slowed down" When I run in aim mode, I dislike the idea of being "Forced" to do something by the mod I play. I also thin that the reload anims for the weapons should be staggard if the bullets are flying by (Seems strange that all this adrenaline is going through your veins and yet you reload like your on Ritalin :) ).

    [​IMG]
     
  12. TheViper

    TheViper Beta Busta

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    Staggard?

    What is staggard? Not a flame, I really don't know what you meant. As for the speed of the reload, it's not at all slow. If you have access to a similar weapon, try it yourself. Simulate clicking on an empty chamber, realizing you must reload, finding the magazine release button and pressing it, grasping for a spare magazine, orienting it correctly, pushing it home, and finally positioning your weapon and eyes to aim again. I think you'll find yourself challenged to do all this in less time than the Inf animation does it. Depending, of course, on how fast or slow you have your game speed set.

    -- Vipe -- [​IMG]

    -- LIVE FREE OR DIE --
     
  13. RogueLeader

    RogueLeader Tama-chan says, "aurf aurf aurf!"

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    So what if some people use full aiming all the time. They will learn when the online release comes out that sometimes you need the visibility you get from keeping it at the hip. Its their problem. In fact, it seems realistic to be aiming most the time. I only switch to hip when I know there arn't enemies nearby and I want to look around. How many swat teams have you ever seen break into a home with their guns at their hip? When you know your in danger you want to be ready to fire. In no way is it abusive aiming, its realism.

    [​IMG]
     
  14. perrin98

    perrin98 New Member

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    One thing, when your aiming in INF, the gun obscures only the bottom of your screen. Try holding a rifle at the aim position, and i think you'll realize that it cuts off your peripheral vision too. Just mentioning.

    Guns have a point-and-click interface-
    Lord Perrin
     
  15. Curtz

    Curtz New Member

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    As an example to what I suggested: Could you reload a gun as smooth as the Inf soldier, when a grenade has landed by your feet? you wouldn't in the slightest feel a little unnerved?

    [​IMG]
     
  16. R-Force

    R-Force (IF)

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    One thing i know is that keeping the gun sighted has more to do to regulation than the "impossibility" to do otherwise. Most soldiers and policemen don't have a great aim, so they need all the support they can to ensure they hit (and don't do too much colateral damage). But with some training you can have a great accuracy without sight, scope, laser beam or any other hardware. Of course, at long range, they are nessessary, but in cqb, you don't need them...

    In game, i can aim my gun from hip without looking at my gun directly (almost as easily as i do in RL). The damn idle anim is the only thing that keep me from mowing down bots as it makes me involontarily correct my aim...

    I know enough to know that I don't know enough.
     

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