Hi all,
just joined the forum, and I was wondering something special. As I don't really know where it has to be posted, I have posted it in Coding part and in Unreal Tournament 2003-2004 part.
So here comes my question :
With some friends, we are hosting a dedicated server on a dedicated box. We have a website where we host forum and share stuff and so on.
So I was just wondering if there would be a way to know if there are people playing in the server, without being obliged to launch the game then go to Network part and see if there are players. In fact, I just imagined it could be possible to get the info from the server,then display it on our website, so that you just have to check a webpage to know if there are people pleying.
I guess it is possible to get that info cause when you use an App such as AllSeeingEye, you're able to see how many players are currently playing.
If anyone has info about that subject, even little, please reply here, I'd be a happy man
Thanks in advance, and happy frag !
toma.
just joined the forum, and I was wondering something special. As I don't really know where it has to be posted, I have posted it in Coding part and in Unreal Tournament 2003-2004 part.
So here comes my question :
With some friends, we are hosting a dedicated server on a dedicated box. We have a website where we host forum and share stuff and so on.
So I was just wondering if there would be a way to know if there are people playing in the server, without being obliged to launch the game then go to Network part and see if there are players. In fact, I just imagined it could be possible to get the info from the server,then display it on our website, so that you just have to check a webpage to know if there are people pleying.
I guess it is possible to get that info cause when you use an App such as AllSeeingEye, you're able to see how many players are currently playing.
If anyone has info about that subject, even little, please reply here, I'd be a happy man
Thanks in advance, and happy frag !
toma.