How about entry wound decals that persist?

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Murphy

Have beer, will travel.
Jan 9, 2001
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Something to do while you are dead...or alive and checking corpses; check the killer's aim!

It would be neat (and make a nice screenshot)to have sniped, put the bullets between the eyes, and have the corpse there with the marks to prove it!

I know you folks are working up a several course meal here, and this is suggestion is a garnish at best, but I hope it merits some consideration.
 

farrp

New Member
Nov 25, 1999
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I suggested this twice, once about 6 months ago and then again 3 or 4 months ago. And their response was, (here's a shock!) No one replied to it.
 

SpUnKy

New Member
Aug 15, 1999
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Would love it

It may sound a bit ghoulish... dwelling on gore levels is a very curious discussion subject for me... but after playing Hitman and Soldier of Fortune, I'd have to say that wound decals on player models add a lot tot he realism.

I am sick of the cheesy blood impacts in UT in general. Globs of red that just kind of splat out and then disappear look really silly to me; I would prefer just a puff of smoke, and (ideally) a blood decal. This would also make it possible to spot head shots :)

Although the whole chunk thing looks cool sometimes too... :)

"Brains... braayyyyhhhnns...."
 

The_Fur

Back in black
Nov 2, 2000
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Hmm, it would be kindof nice, they are not really different from impact signs on walls are they? Just 1 problem. How to stop them from floating in the air like the ones on the door do when you close them?

I too would like some more realistic signs of injury perhaps like in the originl Rainbow six where a bullet wound really looked like the cloathing underneat was soaked wit blood, no fancy clouds of blood, jus a red splotch.

This would make it a lot harder to see if you actually took somebody down at range. I like it.

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