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Horrible mouse lag in UT99 on Windows 7

Discussion in 'Original Unreal Tournament' started by Mr Zero, May 9, 2012.

  1. Mr Zero

    Mr Zero New Member

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    I just noticed a massive mouse lag problem in UT 99 when playing on a laptop with Windows 7 (32bit). I've unchecked mouse smoothing in UT options and "Enhanced pointer accuracy" on Windows mouse settings, to no avail. Does anyone know a fix for this? UT version is 436. No problems, at least significant, in UT 2004.
     
  2. Raynor.Z

    Raynor.Z Ad Nocendum Potentes Sumus

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    Turn off VSync and enable DirectImput.
     
  3. Mr Zero

    Mr Zero New Member

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    Ok, I think it's a bit better now. I enabled DirectInput, disabled VSync from the graphics card control panel, then checked UnrealTournament.ini, Vsync was already set to false there. But I think there's still a little delay... Is there any other settings I should try?
     
  4. Raynor.Z

    Raynor.Z Ad Nocendum Potentes Sumus

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    Are you using newer OpenGL renderer or the stock Direct3D one?
    Go for updated OpenGL that can solve your mouse issue plus many more such as improved performance and various graphical tweak capabilities. Look my signature for link.
     
  5. medor

    medor Member

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  6. Mr Zero

    Mr Zero New Member

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    Holy shit this new OpenGL renderer really makes a difference. It even supports my native display resolution. Thx bro. :cheers:
     
  7. leilei

    leilei ANIME ELF'S !!

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    On a laptop i'd probably prefer the new D3D renderer from the same UTGLR page because laptops tend to have very D3D-favoring graphics chipsets.
     
  8. Mr Zero

    Mr Zero New Member

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    Got just kicked from a server by ACE due to using the new renderer. N00b admin apparently doesn't know about it. :d
     
  9. Raynor.Z

    Raynor.Z Ad Nocendum Potentes Sumus

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    ACE should not kick by using OpenGL 3.7, maybe only if it's horribly outdated.
     

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