Wow, I just played a few rounds and this is one crazy game. The vehicles are freakin brilliant. I LOVE the music. And the map details (like Atomic Diner or whatever) are very cool. Feels like it's taken straight from a comic book. The way vehicles explode, go high in the air and crash down and really blow the hell up is way cool.
The only major problem I can think of is the speed of the game. It's too damn fast. Everything moves like lightning, which is fun, but the map is too small and has lots of sharp turns. My head is still spinning.
The weapons....any plans for custom ones specific to Clone Bandits? Personally, I like using UT2k4's, but giving you everything right from the start kinda makes things unnecessarily frantic. Anyway, what's in there now fits in a strange sort of way.
The bots are surprisingly good. They know how to use the vehicles and grab clone jar things and bring them back to base. Letting them drive for you isn't too dangerous. Good stuff.
Those modified turrets that fire pipe bombs or something are kinda unbalanced. Once you're in the center of the map in one you can pretty much dominate. I don't know, maybe it's more of a problem with map design or I just suck.
The map...ok, we need more maps! At least 2 more to add variety. The existing one is cool, but will get boring fast.
Steering the bike/soviet missile is a pain. It's turning radius sucks. You can't make tight turns so it's nearly impossible to aim. I understand making 2 wheeled vehicles work correctly from scratch is a bitch. It took almost half a decade for fans to figure it all out in Carmageddon 2.
OK, awesome job guys. I will be keeping a close eye on Clone Bandits for now on.
The only major problem I can think of is the speed of the game. It's too damn fast. Everything moves like lightning, which is fun, but the map is too small and has lots of sharp turns. My head is still spinning.
The weapons....any plans for custom ones specific to Clone Bandits? Personally, I like using UT2k4's, but giving you everything right from the start kinda makes things unnecessarily frantic. Anyway, what's in there now fits in a strange sort of way.
The bots are surprisingly good. They know how to use the vehicles and grab clone jar things and bring them back to base. Letting them drive for you isn't too dangerous. Good stuff.
Those modified turrets that fire pipe bombs or something are kinda unbalanced. Once you're in the center of the map in one you can pretty much dominate. I don't know, maybe it's more of a problem with map design or I just suck.
The map...ok, we need more maps! At least 2 more to add variety. The existing one is cool, but will get boring fast.
Steering the bike/soviet missile is a pain. It's turning radius sucks. You can't make tight turns so it's nearly impossible to aim. I understand making 2 wheeled vehicles work correctly from scratch is a bitch. It took almost half a decade for fans to figure it all out in Carmageddon 2.
OK, awesome job guys. I will be keeping a close eye on Clone Bandits for now on.