Does anyone know of a way to use Kismet to manipulate the gravity value of a Gravity Volume?
For example, lets say you flip a toggle and the gravity in the zone drops to near 0. I haven't had any luck playing around and wondered if someone else has figured this out.
For example, lets say you flip a toggle and the gravity in the zone drops to near 0. I haven't had any luck playing around and wondered if someone else has figured this out.