Hi everybody!
I am interested in mapping for the new UT (which I will henceforth call UT4). I wanted to ask any of you guys or gals who has had experience with it some basic questions:
1) Does UT4 utilize the latest, ever-evolving version of Unreal Engine 4 (at the time of this post version 4.8), or has it stuck with a certain branch? I ask this to avoid learning stuff for general UE4 and then finding different features in UT4.
2) Are there any good tutorials to get started with mapping?
3) Is it a good idea to start mapping now, or are the core gameplay mechanics and main rules still up in the air?
3) Just out of curiosity, is the transition from UDK jarring? What have your personal experiences been like?
I would ike to thank you all beforehand for your responses, which will be greatly appreciated!
I am interested in mapping for the new UT (which I will henceforth call UT4). I wanted to ask any of you guys or gals who has had experience with it some basic questions:
1) Does UT4 utilize the latest, ever-evolving version of Unreal Engine 4 (at the time of this post version 4.8), or has it stuck with a certain branch? I ask this to avoid learning stuff for general UE4 and then finding different features in UT4.
2) Are there any good tutorials to get started with mapping?
3) Is it a good idea to start mapping now, or are the core gameplay mechanics and main rules still up in the air?
3) Just out of curiosity, is the transition from UDK jarring? What have your personal experiences been like?
I would ike to thank you all beforehand for your responses, which will be greatly appreciated!