Alrighty then.
I've gotten QUITE a few of these Error Messages/crashes ever since I've installed the excellent INF MOD-Weapon Pack 1. I have to wonder whether there's some undefined conflict with the P90, because the game seems especially unstable when I'm using it as my weapon.
First, I'll list the muts I had active at the time of the crashes and in the priority I placed them in:
INF MultiMut
INF (Khutan)HiddenSpawns
INF Hunt3--INFProtoBots
yurch-Bullet Sounds with tracers
INF MOD-Weapon Pack 1
yurch-All High Definition Tracers
yurch-All Tracers
Duke-XM8 Weapon
INF-AdditionalEquipment
Here are the error messages that I get once the game crashes to the desktop:
Critical Error
General protection fault!
History::GetAnim <-AActor:rocessState <-Object INF_M16A4M203leaf
EAS-INF-Skopje_EX.INF_M16A4M203leaf4, Old State State
INFM16A4.INFc_M16A4.NewClip, New State State
INFM16A4.INFc_M16A4.NewClip <-AActor::Tick <-TickAllActors <-ULevel::Tick
<-(NetMode=0) <-TickLevel <-UGameEngine::Tick <UpdateWorld <-MainLoop
OK
------------------------------------------------------
Critical Error
General protection fault!
History: AActor::GetAnim <-AActor:rocessState <-Object
INF_M4A1RXEAS-INF-Skopje_EX.INF_M4AiRX0, Old State State
SOPMOD_M4.INF_M4A1.DownWeapon, New State State SOPMOD_M4.INF_M4A1.DownWeapon
<-AActor::Tick <-TickAllActors <-ULevel::Tick <-(NetMode=0) <-TickLevel
<-UGameEngine::Tick <UpdateWorld <-MainLoop
OK
Of course, any advice would be greatly appreciated in regards to avoiding these crashes.
Yours!
Kyle
I've gotten QUITE a few of these Error Messages/crashes ever since I've installed the excellent INF MOD-Weapon Pack 1. I have to wonder whether there's some undefined conflict with the P90, because the game seems especially unstable when I'm using it as my weapon.
First, I'll list the muts I had active at the time of the crashes and in the priority I placed them in:
INF MultiMut
INF (Khutan)HiddenSpawns
INF Hunt3--INFProtoBots
yurch-Bullet Sounds with tracers
INF MOD-Weapon Pack 1
yurch-All High Definition Tracers
yurch-All Tracers
Duke-XM8 Weapon
INF-AdditionalEquipment
Here are the error messages that I get once the game crashes to the desktop:
Critical Error
General protection fault!
History::GetAnim <-AActor:rocessState <-Object INF_M16A4M203leaf
EAS-INF-Skopje_EX.INF_M16A4M203leaf4, Old State State
INFM16A4.INFc_M16A4.NewClip, New State State
INFM16A4.INFc_M16A4.NewClip <-AActor::Tick <-TickAllActors <-ULevel::Tick
<-(NetMode=0) <-TickLevel <-UGameEngine::Tick <UpdateWorld <-MainLoop
OK
------------------------------------------------------
Critical Error
General protection fault!
History: AActor::GetAnim <-AActor:rocessState <-Object
INF_M4A1RXEAS-INF-Skopje_EX.INF_M4AiRX0, Old State State
SOPMOD_M4.INF_M4A1.DownWeapon, New State State SOPMOD_M4.INF_M4A1.DownWeapon
<-AActor::Tick <-TickAllActors <-ULevel::Tick <-(NetMode=0) <-TickLevel
<-UGameEngine::Tick <UpdateWorld <-MainLoop
OK
Of course, any advice would be greatly appreciated in regards to avoiding these crashes.
Yours!
Kyle