Are these the current settings on the server? I had talked to odie about trying out 1 life to make it more like TAS, but having 2 attacker lives vs 1 defender life with 1 respawn doesnt seem to be working very well... It feels like the attackers have double the numbers every time...
Might I suggest that we try 2 ideas out? one is to have 2 or 3 lives for both A and D, without the 50/60% time limit. The other is to have 2 for A and 2 + 1 for D. On maps with multiple objectives the defenders get chewed up too quickly defending the first objective IMHO, generally attacking should be harder than defense, because the defenders had time to prepare positions, since we cant "prepare" a firing postion and dont have time to get into good spots on most maps, having the extra respawn would provide that extra challenge...
-Aegis
Might I suggest that we try 2 ideas out? one is to have 2 or 3 lives for both A and D, without the 50/60% time limit. The other is to have 2 for A and 2 + 1 for D. On maps with multiple objectives the defenders get chewed up too quickly defending the first objective IMHO, generally attacking should be harder than defense, because the defenders had time to prepare positions, since we cant "prepare" a firing postion and dont have time to get into good spots on most maps, having the extra respawn would provide that extra challenge...
-Aegis
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