Well I got http downloading working fine, but how do I force clients to download certain types of files? Preferebbly based on the map that is picked, I know for Source based games I just create .res file that looks like this
I just want the clients to download a .ogg file for sound, how would I do this?
Code:
"resources"
{
"materials\models\Player\desert_soldier\000.vmt" "file"
"materials\models\Player\desert_soldier\000.vtf" "file"
"materials\models\Player\desert_soldier\000_n.vtf" "file"
"materials\models\Player\desert_soldier\001.vmt" "file"
"materials\models\Player\desert_soldier\001.vtf" "file"
"materials\models\Player\desert_soldier\001_n.vtf" "file"
"materials\models\Player\desert_soldier\002.vmt" "file"
"materials\models\Player\desert_soldier\002.vtf" "file"
....
etc
I just want the clients to download a .ogg file for sound, how would I do this?