Hello everyone!
I’m trying to convert my painted foliage which is an instanced foliage actor to static meshes so I can see them in my world outliner panel to have easy access to each single foliage after it’s painted using the foliage tool.
I already tried “Convert to static mesh” option, which is on the menu when you right click on the foliage, but that gives me only one single foliage, after it’s converted.
I appreciate your thoughts and ideas.
I’m trying to convert my painted foliage which is an instanced foliage actor to static meshes so I can see them in my world outliner panel to have easy access to each single foliage after it’s painted using the foliage tool.
I already tried “Convert to static mesh” option, which is on the menu when you right click on the foliage, but that gives me only one single foliage, after it’s converted.
I appreciate your thoughts and ideas.