(nothing wrong with my comp.Has over 1 gig memory and over 1k ram.
Edit:found this log file:
Log: Log file open, 09/27/05 19:19:58
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3270 (127.29)
Init: Compiled: Jul 27 2004 14:29:19
Init: Command line:
Init: Character set: Unicode
Init: Base directory: F:\UT2004\System\
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Patch_[2004-07-27_14.28]
Init: Object subsystem initialized
Log: nv4_disp.dll/NVIDIA GeForce4 MX 420
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 1.523000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Roc?team=255?Sex=M
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27297->27297; refs: 276351
Log: Game class is 'CinematicGame'
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 3.482000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Progress: Exporting FHI-Watchtower...
Log: Exporting FHI-Watchtower.....Successful!
Progress: Exporting FHI-Underground...
Log: Exporting FHI-Underground.....Successful!
Progress: Exporting FHI-Tutolia...
Log: Exporting FHI-Tutolia.....Successful!
Progress: Exporting FHI-Treatment...
Warning: Missing Class Class UnrealEd.Options2DShaperExtrudeToPoint
Warning: Missing Class Class UnrealEd.Options2DShaperExtrudeToBevel
Warning: Missing Class Class UnrealEd.Options2DShaperRevolve
Warning: Missing Class Class UnrealEd.Options2DShaperExtrude
Warning: Missing Class Class UnrealEd.Options2DShaperBezierDetail
Warning: Missing Class Class UnrealEd.OptionsSurfBevel
Warning: Missing Class Class UnrealEd.OptionsTexAlignPlanar
Warning: Missing Class Class UnrealEd.OptionsTexAlignCylinder
Warning: Missing Class Class UnrealEd.OptionsNewTerrain
Warning: Missing Class Class UnrealEd.OptionsNewTerrainLayer
Warning: Missing Class Class UnrealEd.OptionsMapScale
Warning: Missing Class Class UnrealEd.OptionsMatNewCameraPath
Warning: Missing Class Class UnrealEd.Options2DShaperSheet
Warning: Missing Class Class UnrealEd.OptionsMatNewStaticMesh
Warning: Missing Class Class UnrealEd.OptionsDupTexture
Warning: Missing Class Class UnrealEd.OptionsRotateActors
Warning: Missing Class Class UnrealEd.OptionsNewClassFromSel
Warning: Missing Class Class UnrealEd.TexAlignerPlanar
Warning: Missing Class Class UnrealEd.TexAlignerDefault
Warning: Missing Class Class UnrealEd.TexAlignerBox
Warning: Missing Class Class UnrealEd.TexAlignerFace
Warning: Missing Class Class UnrealEd.OptionsBrushScale
Warning: Missing Class Class UnrealEd.Options2DShaperExtrudeToPoint
Warning: Missing Class Class UnrealEd.Options2DShaperExtrudeToBevel
Warning: Missing Class Class UnrealEd.Options2DShaperRevolve
Warning: Missing Class Class UnrealEd.Options2DShaperExtrude
Warning: Missing Class Class UnrealEd.Options2DShaperBezierDetail
Warning: Missing Class Class UnrealEd.OptionsSurfBevel
Warning: Missing Class Class UnrealEd.OptionsTexAlignPlanar
Warning: Missing Class Class UnrealEd.OptionsTexAlignCylinder
Warning: Missing Class Class UnrealEd.OptionsNewTerrain
Warning: Missing Class Class UnrealEd.OptionsNewTerrainLayer
Warning: Missing Class Class UnrealEd.OptionsMapScale
Warning: Missing Class Class UnrealEd.OptionsMatNewCameraPath
Warning: Missing Class Class UnrealEd.Options2DShaperSheet
Warning: Missing Class Class UnrealEd.OptionsMatNewStaticMesh
Warning: Missing Class Class UnrealEd.OptionsDupTexture
Warning: Missing Class Class UnrealEd.OptionsRotateActors
Warning: Missing Class Class UnrealEd.OptionsNewClassFromSel
Warning: Missing Class Class UnrealEd.TexAlignerPlanar
Warning: Missing Class Class UnrealEd.TexAlignerDefault
Warning: Missing Class Class UnrealEd.TexAlignerBox
Warning: Missing Class Class UnrealEd.TexAlignerFace
Warning: Missing Class Class UnrealEd.OptionsBrushScale
Log: Exporting FHI-Treatment.....Successful!
Progress: Exporting FHI-Tomb...
Log: Exporting FHI-Tomb.....Successful!
Progress: Exporting FHI-ThePit...
Log: Exporting FHI-ThePit.....Successful!
Progress: Exporting FHI-Temple...
Log: Exporting FHI-Temple.....Successful!
Progress: Exporting FHI-Skorcher...
Log: Exporting FHI-Skorcher.....Successful!
Progress: Exporting FHI-SewerComplex...
Log: Exporting FHI-SewerComplex.....Successful!
Progress: Exporting FHI-Sarvian...
Warning: Missing Cubemap Cubemap AW-Cubes.Cubes.MesaEnv2
Log: Exporting FHI-Sarvian.....Successful!
Progress: Exporting FHI-Sanctity...
Log: Exporting FHI-Sanctity.....Successful!
Progress: Exporting FHI-Sacrifice...
Log: Exporting FHI-Sacrifice.....Successful!
Progress: Exporting FHI-Ruins...
Log: Exporting FHI-Ruins.....Successful!
Progress: Exporting FHI-Reestablishment][...
Log: Exporting FHI-Reestablishment][.....Successful!
Progress: Exporting FHI-Reestablishment...
Log: Exporting FHI-Reestablishment.....Successful!
Progress: Exporting FHI-OBJ-Underground...
Log: Exporting FHI-OBJ-Underground.....Successful!
Progress: Exporting FHI-OBJ-MountainTrogg...
Log: Exporting FHI-OBJ-MountainTrogg.....Successful!
Progress: Exporting FHI-OBJ-Fortress...
Log: Exporting FHI-OBJ-Fortress.....Successful!
Progress: Exporting FHI-OBJ-DesertAssault...
Log: Exporting FHI-OBJ-DesertAssault.....Successful!
Progress: Exporting FHI-Mosque...
Log: Exporting FHI-Mosque.....Successful!
Progress: Exporting FHI-Mansion2...
Log: Exporting FHI-Mansion2.....Successful!
Progress: Exporting FHI-Knoll...
Log: Exporting FHI-Knoll.....Successful!
Progress: Exporting FHI-Imex...
Log: Exporting FHI-Imex.....Successful!
Progress: Exporting FHI-IceRegions...
Log: Exporting FHI-IceRegions.....Successful!
Progress: Exporting FHI-Ice...
Log: Exporting FHI-Ice.....Successful!
Progress: Exporting FHI-HillFort][...
Log: Exporting FHI-HillFort][.....Successful!
Progress: Exporting FHI-HillFort...
Log: Exporting FHI-HillFort.....Successful!
Progress: Exporting FHI-GreenTower...
Log: Exporting FHI-GreenTower.....Successful!
Progress: Exporting FHI-Goroland...
Log: Exporting FHI-Goroland.....Successful!
Progress: Exporting FHI-GaliantHarbour...
Log: Exporting FHI-GaliantHarbour.....Successful!
Progress: Exporting FHI-Encapsule...
Log: Exporting FHI-Encapsule.....Successful!
Progress: Exporting FHI-EasternLands...
Log: Exporting FHI-EasternLands.....Successful!
Progress: Exporting FHI-Desolate...
Log: Exporting FHI-Desolate.....Successful!
Progress: Exporting FHI-Dark...
Log: Exporting FHI-Dark.....Successful!
Progress: Exporting FHI-Canyon...
Log: Exporting FHI-Canyon.....Successful!
Progress: Exporting FHI-BOSS-VeloraPass...
Log: Exporting FHI-BOSS-VeloraPass.....Successful!
Progress: Exporting FHI-BOSS-TempleOfTime...
Log: Exporting FHI-BOSS-TempleOfTime.....Successful!
Progress: Exporting FHI-BOSS-Sakura...
Log: Exporting FHI-BOSS-Sakura.....Successful!
Progress: Exporting FHI-BOSS-QueenArena...
Log: Exporting FHI-BOSS-QueenArena.....Successful!
Progress: Exporting FHI-BOSS-Perch...
Log: Exporting FHI-BOSS-Perch.....Successful!
Progress: Exporting FHI-BOSS-Ice...
Log: Exporting FHI-BOSS-Ice.....Successful!
Progress: Exporting FHI-BOSS-DustyDune2...
Log: Exporting FHI-BOSS-DustyDune2.....Successful!
Progress: Exporting FHI-BOSS-Alchemy...
Log: Exporting FHI-BOSS-Alchemy.....Successful!
Progress: Exporting FHI-Backalley...
Log: Exporting FHI-Backalley.....Successful!
Progress: Exporting FHI-ArcticDam...
Log: Exporting FHI-ArcticDam.....Successful!
Progress: Exporting FHI-AirRage...
Log: Exporting FHI-AirRage.....Successful!
Log: ALAudio: Using DirectSound to record audio.
ScriptLog: New Player Player id=8b77e45e49ed982150e3a76e43a58e8b
Log: Opened viewport
Log: Enter SetRes: 800x600 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: OS doesn't support IME.
Log: Startup time: 23.979000 seconds
Log: Precaching: NvidiaLogo.LevelInfo0
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.301 seconds
Log: Finished precaching textures in 0.363 seconds
Debug: UT2k4MainMenu.Opened() Sender
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Roc
Log: URL: Adding default option team=255
Log: Browse: Index.ut2?disconnect?Name=Player?Class=Engine.Pawn?Character=Roc?team=255
Log: Failed; returning to Entry
ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Player id=8b77e45e49ed982150e3a76e43a58e8b
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Material None.': Can't resolve package name
Log: Resolving ut2004master1.epicgames.com...
Log: Resolved ut2004master1.epicgames.com -> 207.135.145.6
Log: Connection established.
Log: Relaunch: -mod=System -newwindow
Log: GetModuleFileName returned F:\UT2004\System\UT2004.exe
Log: ShellExecute result: 42
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to D3DDrv.dll
Log: Unbound to XGame.dll
Log: Unbound to IpDrv.dll
Log: Unbound to Editor.dll
Log: Unbound to Fire.dll
Log: Unbound to XInterface.dll
Log: Unbound to UWeb.dll
Log: Unbound to Onslaught.dll
Log: (Karma): Level Karma Terminated.
Log: Unbound to ALAudio.dll
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Log: Garbage: objects: 29794->0; refs: 276351
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 64 MByte 523 KByte 482 Bytes from HD took 5.466990 seconds (5.426991 reading, 0.040000 seeking).
Log: FileManager: 16.210072 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.199M / 3.184M
Uninitialized: Peak Memory 69.526M / 71.254M
Uninitialized: Allocs 668 Current / 783665 Total
Uninitialized: Log file closed, 09/27/05 19:20:33
Last edited: