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EPIC: Idea's And Must Haves Ingame

Discussion in 'Unreal Tournament 3' started by Lauren, Apr 26, 2005.

  1. carmatic

    carmatic New Member

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    worse still, they shoot right through fog, and they always know where you are and know when they can shoot and hit you... so deviating from botpaths on single player games (so that none of your teammates are following you) would just be asking to be sniped by bots...
     
  2. BmB23

    BmB23 Take a pick!

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    I thought that was only for inhuman/godlike bots to see everything.

    And I think its sad that brock have become one of those undead guys in UC2... not that I think it sucks but I like the Square-jaw-Hero look of him.
     
    Last edited: Apr 30, 2005
  3. gades

    gades The Grudge Master!

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    In the next ut, I'd like to see dodgejumping removed, or toned down, but, to still keep the gameplay fast and furious, just have the players themselves run about 15% faster.

    This way, players can't just suddenly and without warning jump to the other side of the room, but can still be fast and unpredictable by zigzagging (15% faster now) and using regular dodges.

    Keep the walldodges though (maybe beef them up a bit even).
    :cool:
     
  4. shadow_dragon

    shadow_dragon is ironing his panties!

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    Ummmm! Since UT i've been asking for Mellee combat in an unreal game, i'd rather not have to buy a console to get at it if you don't mind. Fine keep the franchises apart but i still want mellee weapons, even if they do get a seperate gametype. (An unlikely request but still.)

    (Still kinda bugged about the UC2 traitorship, it's like your favourite programme airs a new series but on a new channel and you have to pay for a whole new cable provider to be able to watch it!)
     
    Last edited: May 1, 2005
  5. NeoNite

    NeoNite Worst hack fraud ever

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    How can the AI be lame? That's a "humans only" .. "quality".

    It's simply the person who's designed the AI his "fault".



    No, I don't. I've played the UT2004 demo for a while and that's it.
     
  6. togmkn

    togmkn tog-em-kay-en

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    Being able to hit with your gun would be cool.
     
  7. edhe

    edhe ..dadhe..

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    Then you're hardly in a position to talk about the real game which actually comes with the complete code, mutes maps and gametypes, eh?
     
  8. NeoNite

    NeoNite Worst hack fraud ever

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    It just makes me wonder...
    How on earth can the AI be lame?

    If "they" miss out on something, or don't use something to it's proper use.. "blame" the coder I suppose ?

    Like I've said before. I wonder when the AI will finally be so polished, so "perfect" it'll be able to use all game items on the right time, and in the right manner.

    Do UT2004 bots see you when you're "invisible"?
    I bet they do?
    If so, they shouldn't right?
    So who's to blame in such case?
     
  9. Dark Pulse

    Dark Pulse Dolla, Dolla. Holla, Holla.

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    No, they don't see you when invisible. Not unless you fire, or otherwise tip them off.
     
  10. NeoNite

    NeoNite Worst hack fraud ever

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    Well, that's fine if they don't spot you.

    But I still wonder how, generally speaking, AI can be lame. Hmm...
    odd.
     
  11. [DF]phalanx

    [DF]phalanx bgutblower=true

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    AI should be reworked
    i have seen bots shoot from thier sides
    sniper rifle in UT was good the UT2K4 one sucks ass
    lightning gun i can pick ppl off with headshot when they are in a vehicle sniper rifle doesn't even kill, canty correct aim because u cant see where the hell the bullet went (scope useless for the correction)
     
  12. fireball

    fireball Reach out and torch someone

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    UT2k4 sniper is hitscan, you don't need to correct except for latency.
     
  13. [DF]phalanx

    [DF]phalanx bgutblower=true

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    true but u cant tell when u miss :p
     
  14. fireball

    fireball Reach out and torch someone

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    Well, so long as you're firing at a player, look for bloodspurts :p Works for me, and I have horrific hitscan aim.
    Though I guess you have a point in that you can't really tell how badly you missed.
     

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