Epic Gone Steam! Confirmed!

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

akstylish

Keyboard Crasha
Jan 22, 2008
443
0
0
I can't seem to decide what I want to do. One one hand that is a FABULOUS deal seeing I don't have UT3 or Unreal 2 yet....but on the other hand it is nice to have the disks both for backup and so I can display them on my uber cool cd wallpaper...


...hmmm


Someone convince me one way or another lol.

UA is $15 on Amazon, so you can save about $11 by purchasing the whole package on Steam. And why would you worry about backups when you can directly download the files from Steam?
 

elmuerte

Master of Science
Jan 25, 2000
1,936
0
36
43
the Netherlands
elmuerte.com
I know many of you hated this feature when Half Life 2 was released but EPIC should really consider online activation through Steam if that is available to them there. UT3 is multiplayer focused anyway and Gears of War for PC requires a Windows Live ID I think it was called. So all their recently released titles are woven into being online heavily. Well thats my reasoning behind it.

I wouldn't like that at all. I hate online activation for my games.

Although Half Life 2 was pirated it was not pirated nearly as much as other games due to the online activation.

How can you even make a claim like that? There is no way to measure piracy. Also, if memory serves me right HL2 was pirated within a week after its release.

EPIC should recognize this and this may help EPIC to see the PC as a viable gaming platform for them again... $$$ =D Steam will help sales for their games which is why I think they got consolitis. Maybe then we wouldn't get rushed games from EPIC and they can stop their complaining and deliver us a good title.
Thank you for the flame.

I also think its sad to see Unreal Engine 4 targeting consoles and the new features in Unreal Engine 3 only showing up on console for Gears 2. That tech should be available where it belongs. On PC. Thats my thoughts on it.
Your thoughts are completely wrong. Stop copy pasting the false statements made by the press.
 

fuegerstef

New Member
Nov 7, 2003
667
0
0
51
KillingRoom
fuegerstef.de
[GU]elmur_fud;2101180 said:
Words can't express how much I loathe steam. :mad: Why Epic why. First MS and now steam. :( If Epic rolls over any farther to the darkside I'll hunt each of it's executives down and smack em in the nads with a croquet mallet. :mad:

What was it that has changed for you after others maybe bought it on Steam?
 

MonsOlympus

Active Member
May 27, 2004
2,225
0
36
43
If you buy games over Steam (or Steam magically decides to add Unreal CD-Key support), you can download and play your games from any computer using your Steam account.

I wish they would hurry up and do this already, I mean I was alittle iffy about doing it with halflife 1 but I bit the bullet and did it anyways and didnt regret it.

Now though Im wishing I could active dow, civ3, etc etc on steam so I can use its server browser or just have the "playing such and such" or the right meta ratings in my game browser instead of a shortcut. I mean cmon I can run shortcuts without the memory overhead of steam, its gotta be worth something.

Thats my biggest problem with steam currently is it just adds to the pay once, pay twice, pay three times mentality. BTW anyone want HL2? I so wish I could get rebates on other games for gifts I cant use!
 

Armagon917

TOAST
Mar 6, 2008
339
0
0
The Woodlands, Texas
I wouldn't like that at all. I hate online activation for my games.



How can you even make a claim like that? There is no way to measure piracy. Also, if memory serves me right HL2 was pirated within a week after its release.


Thank you for the flame.


Your thoughts are completely wrong. Stop copy pasting the false statements made by the press.

Calm down its only my opinion.
 
Last edited:

DannyMeister

UT3 Jailbreak Coder
Dec 11, 2002
1,275
1
38
41
Bolivar, Missouri
Armagon, I believe you are right on Half Life 2 being less pirated than other games. However, after my read through of Tim Sweeney's interview I would say that both your's and the press' statements are a little misleading. I think they are targeting the hardware capabilities of the next generation of consoles for UE4. That seems like a good idea to me and I'm foremost a PC gamer. You should target what will be mainstream. By targeting the consoles of 2011/2012 they will be hitting what will be the upper-mid to high-end PC's.
 

Armagon917

TOAST
Mar 6, 2008
339
0
0
The Woodlands, Texas
I wouldn't like that at all. I hate online activation for my games.



How can you even make a claim like that? There is no way to measure piracy. Also, if memory serves me right HL2 was pirated within a week after its release.


Thank you for the flame.


Your thoughts are completely wrong. Stop copy pasting the false statements made by the press.

Okay, if you don't understand why Half Life 2 was likely not pirated as much as say DOOM 3 then you aren't very intuitive. How did I come to that most likely accurate assumption? I have friends who pirate games and heard them bitching about not being able to crack it.

Next, I have a right to flame EPIC I think. 100.00 bought me that right. 100.00 of IMO wasted money. Notice IMO there. That doesn't mean I said you wasted your money. Dont be so critical.

Online activation, I started out saying most of you likely hate this. Then you type. "I wouldn't like that at all. I hate online activation for my games." Wow good to know. Had no idea. But try thinking, granted the assumption that Half LIfe 2 was pirated less because of online activation, that on the flip side it would eliminate most of EPIC's piracy woes/complaints. This might make them more receptive to concentrating on PC more.

Lots of things still not being fixed in UT3 pretty much confirms what game they're focused on and what platform. Whats the motivator? Hence my entire argument, and point. Its called intuition and its served me well in the past. This is all my opinion so don't be so offended, or whatever that was. I never say hey its like this. I say this is the way I think it likely is. So its my opinion, please calm down.
 

MuLuNGuS

New Member
Apr 14, 2005
96
0
0
the new features in Unreal Engine 3 only showing up on console for Gears 2. That tech should be available where it belongs. On PC. Thats my thoughts on it. Good move by EPIC.

your are wrong, the new techs are not GOW2 only, Tim Sweeney stated that the improvements go to all Unreal Engine 3 versions.

it's their engine and they want to sell it, then why should they do not give all features to all plattforms?
 

Armagon917

TOAST
Mar 6, 2008
339
0
0
The Woodlands, Texas
Armagon, I believe you are right on Half Life 2 being less pirated than other games. However, after my read through of Tim Sweeney's interview I would say that both your's and the press' statements are a little misleading. I think they are targeting the hardware capabilities of the next generation of consoles for UE4. That seems like a good idea to me and I'm foremost a PC gamer. You should target what will be mainstream. By targeting the consoles of 2011/2012 they will be hitting what will be the upper-mid to high-end PC's.

You are correct, they are focusing on future hardware specs for consoles. Yes Tim Sweeney did mention PC and that they will be targeting that. But he mentioned every single console, even a possible nintendo console with stout hardware before PC.

This comes after all the criticism of PC by them so I'm pretty sure they're going to focus on console like Tim Sweeney said and we will likely get a port of something which in that case and IMO would not be good. I was giving my take on the article real quick in my statements about Steam. My intuition/opinion of where better sales could lead. I wasn't saying they aren't going to make any games for PC at all. If I came off that way MY BAD. I just feel we aren't likely to see a project where EPIC sits down and says. Lets make this the best PC game we can and get it working great on console as well. I think they will focus on console and PC will be an after thought.

Thanks for being polite, I would like to get back to topic though. I'll try to be more specific and not flame EPIC as much. =D


"your are wrong, the new techs are not GOW2 only, Tim Sweeney stated that the improvements go to all Unreal Engine 3 versions.

it's their engine and they want to sell it, then why should they do not give all features to all plattforms?" - Yeah you're right he did say that. See I'm thinking as a mapper and am always concerned about getting those features in MY hands. I overlooked that.
 
Last edited:

KeithZG

will forever be nostalgic
Oct 14, 2003
118
0
0
Visit site
Okay, if you don't understand why Half Life 2 was likely not pirated as much as say DOOM 3 then you aren't very intuitive. How did I come to that most likely accurate assumption? I have friends who pirate games and heard them bitching about not being able to crack it.

Sorry but your friends must be pretty amateur pirates; I remember pirating----*cough* I mean I remember friends of mine pirating HL2 at in fact several steps of the development, including the final release before it was officially released (having seen earlier builds is actually why I took time before eventually buying it; I knew from personal experience that Valve's E3 demo was PR nonsense and that the AI stuff at the time was terribly prescripted...but everyone seems to have given them a pass with time over that, and yeah, I did eventually buy the game myself).

On topic, I actually hate steam both for practical and ideological (ie. privacy, restricted-model, etc) reasons, but in this instance I'm nothing but positive. Indeed, maybe it'll infuse the playerbase enough that by the time I can finally buy it and actually play it (c'mon Linux port! Insert DNF joke!) there'll actually be plenty of people online. Perhaps more importantly, hopefully this will be lucrative enough that Epic will see the virtue in continuing to develop with eyes on the PC.
 

dub

Feb 12, 2002
2,855
0
36
I can't seem to decide what I want to do. One one hand that is a FABULOUS deal seeing I don't have UT3 or Unreal 2 yet....but on the other hand it is nice to have the disks both for backup and so I can display them on my uber cool cd wallpaper...


...hmmm


Someone convince me one way or another lol.

If you've got a printer you're OK.
With Steam you can backup your games to DVD so as not to have to re-download them when you re-install your operating system for example.
Just print off a CD label :p
Though I can't imagine what a "CD wallpaper" is...
 

Grasshopper

New Member
Jan 21, 2008
121
0
0
Upstate NY
I don't care if they sold out to Steam as long as I don't have to be involved. I got a demo that came with a lot of Steam and Valve stuff. Made you jump through hoops to play. When I uninstalled the demo , all the Steam and Valve junk stayed and was a pain to get rid of. Having to deal with Gamespy is bad enough.
 

haslo

Moar Pie!
Jan 21, 2008
363
0
0
Bern CH
www.haslo.ch
elmur, it's not like you have to buy it off Steam all of a sudden :)

Myself I kinda loathed Steam for a long time as well, with the online activation and all. Still I think it's a bad idea to lock a game to one computer, and I also think it's a bad idea to require online activation for single player games (I had a friend come over to my place once to activate his copy of Bioshock, because he has no internet connection himself...).

However, games that are actually sold via Steam are another matter, and while I'm still not a fan or anything, I think they have found a happy medium between lockdown and freedom; I even bought Portal on Steam. They were really ahead of the times when it was released, maybe too much so, but probably not because that's exactly what makes it so successful today.

Either way, the game being available on Steam can't hurt those of us that bought the boxed version. Prices would've come down anyway, and more players on the servers are a thing the game really, really needed, and needs.
 

Deapblade

New Member
Jul 15, 2004
223
0
0
Is that a guarantee though or just wishful thinking? Is this really what has been holding UT3 back for the past four months ... the fact that is has not been available on Steam? If so cool ... but I don't think it is quite as simple as that (although I admit I could be completely wrong ... the numbers from this transaction should be interesting so hopefully they will release that info to the general public in due time). But then again that deal is such a good deal. Basically buy UT3 and get all the other Unreal games for free ... that is hard to turn your back on if you don't already own UT3. Although giving away the other games to get people to buy UT3 seems a bit like an act of desperation ... I could see two for one but ALL of that ... man what a bargain.

Here's proof for you; Steam's top sellers list:
corel.jpg

Both the "Unreal Deal Pack" and "Unreal Tournament 3" are in. BTW, the price of 53.95 Dollars is only when you buy before March 24. After that it's 59,95 Dollars.

Also, Anuban, I know I am going to repeat myself here, and that you say you also take the positive side of UT3 in account and stuff, but I really think your into this to much. Maybe you should let things in the UT community go for a few days, play some other games or something like that. Your focusing to much on the downsides of all the Unreal stuff.

I am not the hardcore gamer I used to be these days, and certainly not in the UT series (which I used to play 90% of the time). I play games mixed now, mainly CS:C, TF2, ETQW and UT3. I noticed myself that as soon as I took UT3 for a few runs, that I was again and again amazed by it because it has so many things done right. For example; in the first few weeks I heard Hourences, and some people complaining about the fact that it wasn't colourful (and thought he was right). After playing ETQW (or CS:C), and going back to UT3, you'll notice that is actually pretty colourful, and that it is actually a nice trade-off between the easy on the eyes cartoony, unrealistic TF2(/UT2K4) and the realistic grey/brown/black of ETQW/CS:C.

OK I got a Steam account so can I use my "Store Bought" UT3 game with Steam? The rumor is not a rumor anymore!
You can make a shortcut in your Steamgames tab if that is what you want. Just click on "ad non steam game" left under in your games tab (or something like that, I don't have the English version). It will show up allot of programs and one of them wil be "UT3 Editor". That is the one you need (I don't know why it shows up wrong). You can rename it, once you added it, by rightclicking on the UT3 icon and selecting properties.
 

fuegerstef

New Member
Nov 7, 2003
667
0
0
51
KillingRoom
fuegerstef.de
I don't care if they sold out to Steam as long as I don't have to be involved. I got a demo that came with a lot of Steam and Valve stuff. Made you jump through hoops to play. When I uninstalled the demo , all the Steam and Valve junk stayed and was a pain to get rid of. Having to deal with Gamespy is bad enough.

Yep. Deleting a folder and it's content is really hard. And don't tell me it is that simple registry entry you are concerned about.
 
Last edited:

_Lynx

Strategic Military Services
Staff member
Dec 5, 2003
1,965
8
38
41
Moscow, Russia
beyondunreal.com
I also think its sad to see Unreal Engine 4 targeting consoles and the new features in Unreal Engine 3 only showing up on console for Gears 2. That tech should be available where it belongs. On PC.

Epic had never said that these features will be exclusive to Gears. They will be available for every licensee, thus, on any supported platform.
 

Grasshopper

New Member
Jan 21, 2008
121
0
0
Upstate NY
Yep. Deleting a folder and it's content is really hard. And don't tell me it is that simple registry entry you are concerned about.

The bit twiddling geeks always assume everyone else is. I'm a truck mechanic. I got it all out of my machine . Of course you have to find all the things they hid. There must be a reason the uninstall doesn't remove everything. It's not like you can go to add/remove and find what they put in. Now we have the possibility that the next patch will carry some extra baggage too.
 

UBerserker

old EPIC GAMES
Jan 20, 2008
4,798
0
0
Awesome news.

UT2K4 - 92.9
UT - 93.6
So yep even on Gamerankings UT2K4 rules the day over all other Unreal titles

Check.

Anyway, are the Unreal 1-UT-Unreal 2-UT2k4 versions the ones from the Anthology or the standalone releases?