hi
i dont know if this is a coder question or not (tho i dont think it is) but sorry if its in the wrong forum
anyways basicaly what i want to do is change the mesh and emitter of a breakable barricade found under decoration>DECO_Smashable
i can change the mesh ok but what i need to do is add my custom emitter to the actor class browser in a .u file so it shows up with the rest of the premade emitters. so the question is how do i make the emitter in the level into one already set up in the actor class browser?
thanks alot
sweeny
i dont know if this is a coder question or not (tho i dont think it is) but sorry if its in the wrong forum
anyways basicaly what i want to do is change the mesh and emitter of a breakable barricade found under decoration>DECO_Smashable
i can change the mesh ok but what i need to do is add my custom emitter to the actor class browser in a .u file so it shows up with the rest of the premade emitters. so the question is how do i make the emitter in the level into one already set up in the actor class browser?
thanks alot
sweeny