Hey everyone,
Haven't posted here much but i was hoping someone here could help me as I am new to the forums and UDK.
I am building a map as a design test for a studio and am running into the dead end of the editor crashing when attempting to rebuild lighting. When I check the Log, it is telling me i am running out of Virtual Memory and to free up space on the selected hard disk.
I have 3GB free, I'm not sure if I need more or what. I can however, rebuild lighting on selected surfaces and meshes individually but when I try to build all, it crashes. Has anyone run into this issue? Could it be a problem with the map? Or could it be a problem with my rig?
I've tried: Disabling Lightmass, Trying on UDK March Beta, changing page file size. PC Specs: Amd Athlon 3700 Single Core, 2GB Ram, Nvidia 7900GTO
Thanks for reading.
Haven't posted here much but i was hoping someone here could help me as I am new to the forums and UDK.
I am building a map as a design test for a studio and am running into the dead end of the editor crashing when attempting to rebuild lighting. When I check the Log, it is telling me i am running out of Virtual Memory and to free up space on the selected hard disk.
I have 3GB free, I'm not sure if I need more or what. I can however, rebuild lighting on selected surfaces and meshes individually but when I try to build all, it crashes. Has anyone run into this issue? Could it be a problem with the map? Or could it be a problem with my rig?
I've tried: Disabling Lightmass, Trying on UDK March Beta, changing page file size. PC Specs: Amd Athlon 3700 Single Core, 2GB Ram, Nvidia 7900GTO
Thanks for reading.