Easyier AIMING with the M2HB, And TRACERS

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.
Feb 29, 2004
11
0
0
Its so hard to aim with the mounted M2HB machine gun, its almost IMPOSSIBLE!

And...the guns( most of them , or all of them) should have a tracer shot every 5th shot or so
 

spm1138

Irony Is
Aug 10, 2001
2,664
0
36
44
Visit site
Yeah, but do most blokes in a fireteam/section usually load tracers, especially if we're talking about the SMG's?
 

MP_Lord_Kee

New Member
Mar 7, 2003
781
0
0
Visit site
Hmm...wouldn't it be neat to be able to do your own tracer configurations? Like every 3rd round, or last 5 rounds in clip etc...maybe something for the next version?
We used tracers on every 3rd round when I was MP in the army. As I recall, it was white colored, not that I shot that many of em..but fairly sure it was white..

//Kee
 

MP_Lord_Kee

New Member
Mar 7, 2003
781
0
0
Visit site
Well, the M2HB works ok enough for my taste. Just squeeze the trigger, keep it down and mow down the enemies. I prefer MINIMI thou..:)

//Kee
 

-Freshmeat

Eternally noob
Dec 4, 2003
207
0
0
50
Denmark
Visit site
Still, it would be nice if you could follow the rear sight for about as much as you do in freeaim. Right now the sights are useless, and I usually just stand beside it so the gun model doesn't obscure too much of the view. If it is difficult to accomplish technically, then please load up some tracers.

-Freshmeat (Just my opinion as a n00b)
 
Feb 29, 2004
11
0
0
It would also be nice if you could choose the zoom distance on the sniper rifles...

also..there should be a swiveling platform for the M2HB...so it can turn 360 degrees
 

Derelan

Tracer Bullet
Jul 29, 2002
2,630
0
36
Toronto, Ontario
Visit site
rtfm.jpg


I normally dont mind helping out newbies with obvious questions, but when you post 5 or so different manual questions in one thread, its kind of irritating.

By the way, if you look closely, you can see the tips of the unfired minimi bullets are a different color to represent tracers.
 
Feb 29, 2004
11
0
0
i find people that get irritated by 'newbies' , i find them very irritating...if you find the question irritating....dont answer it!

I never actually asked any questions either....i was making suggestions...


and for you....GAFL!

(get a f**king life!)
 
Last edited:

Gnam

Member
Feb 13, 2002
515
0
16
40
Yes, please.
I agree. The current aiming system is crap. Once in a while, if you crouch you can see down the back sights, but then sometimes the gun isn't mounted so you can see down it when you crouch, and either way if you angle the gun up or down at all then you can't see down the sights any more.

The animations are pretty goofy too, just standing still behind it, having it move around on its own (telekinesis maybe?). Not to mention being able to turn 180 and shoot through your back.

I think the system for using mounted weapons needs to be reworked. When a player uses a mounted weapon, his player model should grab onto the weapon and move with it when angling it. From the first person perspective, the player should automatically keep his view down the sights, and turning the weapon 180 from where it's mounted, or straight up into the air, should be disabled unless it's mounted that way to begin with. As it is now, the M2HB is more like an unfinished easter egg novelty than a weapon properly implemented in Inf.