I'm making a weapons pack and so far I have modeled, skinned, animated & coded 3 of the weapons. The only trouble i'm having now is that the weapons are all over the place in first person view, so I have to edit the default properties:
... then compile, load the game and see what it looks like.
This takes forever... and its hard to visualize what propertie needs to be changed in order to rotate/move the model where I want it.
Is there an easier way to do this? Has anyone made a mutator to edit the values in game or something similar?
Thanks.
Code:
PlayerViewOffset=(X=0.000000,Y=0.000000,Z=0.000000)
PlayerViewPivot=(Pitch=0,Yaw=0,Roll=0)
This takes forever... and its hard to visualize what propertie needs to be changed in order to rotate/move the model where I want it.
Is there an easier way to do this? Has anyone made a mutator to edit the values in game or something similar?
Thanks.