as a reminder: the little time ive played on the map makes me feel that the defender spawns leading to the main big square area needs to be more varied. its because if you want to fight in the big square you have to run through one of two bottlenecks which can let the offense hold those exits with only two guys. so basically i would like to have a third or even fourth way to go back around further up the square maybe to a side street or alleyway (which you have one but it doesnt lead far away from the corner. you can make it fairer by making those ways slower, doors that close, twists and turns etc. and you could push by the spawns a bit. you don't want to make it too easy for them to flank attackers.