ProjectX said:
What maps does this happen in? Because it may be that the recommended player loads are higher than the number of spawn points. Gimme a list of them and I'll take a look.
My mistake. It only does it using the user.ini not if I use the UnWheelUser.ini
There must be something in the file that sets the number of vehicles in each race. Might be worth putting a big note in the readme. Perhaps in the 'Starting the Game' section.
I do still have problems with the maps but just in case its my setup again... The main problem I get, in UWRM_Clearing, for example, is that the static meshes can be driven through. In that example, all the huge rocks might as well not be there, but the trees are solid!
I have found slightly similar problems with several of Epics/DEs maps that are not intended for vehicles. The ONS ones are fine but look at DOM-SunTemple, you can drive through the walls on the edges of some of the steps, but everything else is solid. I would guess there is a specific setting on the static meshes, probably to do with Karma collisions, that must be set to work correctly with the latest Epic patch.
Regards