Do you think we can trust modders to make acceptable skaarj?

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Do you think we can trust modders to make acceptable skaarj?

  • Yay

    Votes: 20 76.9%
  • Nay

    Votes: 6 23.1%

  • Total voters
    26

Majik

blargh
Jun 24, 2004
1,040
0
0
41
Denmark
G.Lecter said:
I hope that. I won't miss them so much if the Genmokai race is still in the game though... :rolleyes:

You're out of luck then, but the Krall is supposedly in the game as their replacement. Now it's their time to shine!
 

Swerto

The Founder Of The PL4Y4 H474Z
Jul 29, 2005
155
0
0
34
I wonder what the krall r gonna look like with the new engine... And what the difference is going to be between them...
 

JaFO

bugs are features too ...
Nov 5, 2000
8,408
0
0
Majik- said:
Erhm, obviously by releasing it to the public they will (in most cases) be receiving feedback, which will hopefully help them become better modelers/skinners.
Why dump them on a site like this where the skins are likely to get lost :
http://www.ut2003hq.com/index.php

Or 'forget' to include contact-info like this one :
ttp://skincity.beyondunreal.com/?section=author&action=show_infos&id=875

Never mind that few even have proper version-numbers for their skins/models.
Altough perhaps Epic can help by making version-maintenance for custom content a little easier and foolproof. It should help prevent version-conflicts for characters on servers as well.

Persefone said:
As we are talking about these Picassos, anyone can tell me why they release skins without team colors?
because they're lazy ...
because UT2k3 did have those teamlights so skinners could be lazy ...
because in UT'99 adding teamskins was complicated compared to UT2kx ...

Altough sometimes it is difficult to create a good team-alternate, but then again that is caused by the skinner or modeller not even thinking of teams when designing the original skin in the first place.

There is only one thing worse than no teamcolours : the red/blue paintbucket-variants which even Epic used on some characters.