EDIT: I decided to can this level. I'm just not too happy with it. It's too flat and simplistic. Thanks for the feedback people have sent me, I appreciate it.
(simulpost from mapping forum)
Hey, it's me again with another new map, this time for the first Unreal Tournament. This one is called DM-Yuki (which means "snow" in Japanese). It's map for 3 or 4 players. Looking for feedback on anything, but most focused on item placement. Obviously, it's inspired by DM-Zeto.
Known issues:
- Bots act funky when it comes to the elevator jump
- No level preview shot yet
- Need a couple dynamic lights here and there
- There's a little texture seam under the icicle textures
- Some of the textures aren't aligned yet (I wonder how bad it is, thoughts on this wanted).
Please get at:
http://kyouryuu.furvect.com/levelsTesting/DM-YukiTest.zip
Last but not least, a pic of the main room:
Thanks!
(simulpost from mapping forum)
Hey, it's me again with another new map, this time for the first Unreal Tournament. This one is called DM-Yuki (which means "snow" in Japanese). It's map for 3 or 4 players. Looking for feedback on anything, but most focused on item placement. Obviously, it's inspired by DM-Zeto.
Known issues:
- Bots act funky when it comes to the elevator jump
- No level preview shot yet
- Need a couple dynamic lights here and there
- There's a little texture seam under the icicle textures
- Some of the textures aren't aligned yet (I wonder how bad it is, thoughts on this wanted).
Please get at:
http://kyouryuu.furvect.com/levelsTesting/DM-YukiTest.zip
Last but not least, a pic of the main room:
Thanks!
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