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Discussion in 'User Reviews' started by Rabid Wolf, Mar 3, 2002.

  1. Lruce Bee

    Lruce Bee Transcending to another level

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    Well the engine hasn't changed - but PC specs have - you gotta push the envelope to the absolute maximum nowadays - even at the expense of gameplay in some instances - otherwise you will be stuck in a loop and never move forward - everyone will be too scared to go those extra polys in the name of gameplay and that is absolute bullsh*t

    Lruce
     
  2. Chrysaor

    Chrysaor Lord of the Pants

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    Stretching the engine a little is fine. But you can't give a 450 poly count the OK. If you want to make nicer maps then wait for the next engine. Maps have of course moved forward, mostly due to an increase in photo-realistic texture quality, better mappers, and an increase in poly counts but many ppl take the poly count too far IMO. I think 300 pushes the engine too far.
     
  3. Hourences

    Hourences New Member

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    you cant map cubes forever, 400-500 polys is alot, but i prefer a map that is pretty and plays well (purely on gameplay, not the slowness of the pc) then a fast running but dead ugly cube
     
  4. Evil_Cope

    Evil_Cope For the Win, motherfather!

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    i have only contempt for people who are afraid of trying to push the engine and decide to "wait for u2 instead".


    lame mother****ers. all of them. DAMN YOU ALL! GRRRRRRRRRRR.
     
  5. Chrysaor

    Chrysaor Lord of the Pants

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    Why not just **** UT and start making **** in Max now? Then when U2 comes out you is all set?

    Pushing then engine is fine, but it doesn't make the level very playable, and it will never be successful online.
     
  6. Akuma

    Akuma Deacon Massif

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    frags, you should know by now that common sense has no place in these discussions.

    p.s. Ur 'gh3y'

    p.p.s 400 polys of davidmish 'inspired' leetness is not really that visually impressive.

    p.p.ps ur still 'gh3y'
     
  7. fragswill

    fragswill Charismatic Leader

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    FU!

    :chainsaw:

    ur ur ur ur ur
     
  8. Akuma

    Akuma Deacon Massif

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    ur cant handle the truth :x
     
  9. Hourences

    Hourences New Member

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    ...

    max payne sux too btw
     
  10. Akuma

    Akuma Deacon Massif

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    so does stubbing your toe on a doorframe when you get up for a piss in the night & are too lazy to turn the bathroom light on
     
  11. MrFawn

    MrFawn New Member

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    over 200 polys is way too much for the unreal engine builds >500

    you dont play games.............you live with them
     
  12. Blueyes

    Blueyes Be nice to me...

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    I say: welcome to all those nicely made 400+ polys maps and **** all this online immature playing crap!

    Kicking a$$ is not my cup of tea anyway...i leave that for others. ;)
     
  13. Zlal

    Zlal New but not improved.

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    way to give life to a 2 year old thread!
     
  14. Twrecks

    Twrecks Spectacularly Lucky

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    OMG 400 polys!
     
  15. Sarevok

    Sarevok ...

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    lol this thread is like going back in time
     
  16. Dante

    Dante Born Ex Nihilo

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    zomg, 400 pollys are killing my pc :(
     
  17. sandorski

    sandorski New Member

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    hehe.

    I miss Nalicity. :(
     
  18. DannyMeister

    DannyMeister UT3 Jailbreak Coder

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    Lol, funny bump. Hourences sounds much more respectable these days :)
     
  19. UBerserker

    UBerserker old EPIC GAMES

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    I miss the cube map.
     
  20. Thrallala

    Thrallala Wait, if you're here then that means...

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    Just tried this map, crashed my game. Dude wtf is up with the massive amount of polys???!!!
     

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