This is a map that I did a long while back and have since revisited to rework some areas of map flow and game play plus a slight change in atmosphere and additional detail.
http://www.adam.com.au/dougjodie/DmDarkStone-Keep-UT.zip
Thanks to the guys at Old Unreal for there input realizing the the maps full potential.
It is a castle type map on a number of vertical levels giving an always interesting 3D approach to combat.
http://www.adam.com.au/dougjodie/DmDarkStone-Keep-UT.zip
Thanks to the guys at Old Unreal for there input realizing the the maps full potential.
It is a castle type map on a number of vertical levels giving an always interesting 3D approach to combat.