Ok, sorry for being a total idiot with this, but here's my question:
I make a map using SPFramework stuff in it. Playerstarts, triggers, destroyable objects....all that cool stuff. What, and how do I distribute my map to ensure that it works on everyone else's computer? (To play, NOT to edit)
Do I include the entire SPFrame > CodeBase folder? Just the .UC codes that I use?
Can anyone give me a rundown of my file structure after having used the SPFrame and what it would look like for distribution so that it works properly?
Thanks!
I make a map using SPFramework stuff in it. Playerstarts, triggers, destroyable objects....all that cool stuff. What, and how do I distribute my map to ensure that it works on everyone else's computer? (To play, NOT to edit)
Do I include the entire SPFrame > CodeBase folder? Just the .UC codes that I use?
Can anyone give me a rundown of my file structure after having used the SPFrame and what it would look like for distribution so that it works properly?
Thanks!